void OnEnable()
    {
        currentLanguage = serializedObject.FindProperty("currentLanguageNumber");
        languageList = serializedObject.FindProperty("languageList");
        isDevelope = serializedObject.FindProperty("isDevelope");
        wordList = serializedObject.FindProperty("wordList");
        instanceList = serializedObject.FindProperty("instanceList");

        owner = target as GNStringManager;
    }
예제 #2
0
 public void OnAfterDeserialize()
 {
     m_instance = this;
     GNString.languageIndex = currentLanguageNumber;
     
 }
예제 #3
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 void Reset()
 {
     Debug.Log("Reset");
     m_instance = this;
     languageList.Clear();
     languageList.Add("default");
     GNString.languageIndex = 0;
     SyncAllGNTextComponent();
     currentLanguageNumber = GNString.languageIndex;
 }