예제 #1
0
        // This could delete multiple selections at once, but it doesn't
        private void deleteSong_Click(object sender, EventArgs e)
        {
            api.OnDeleteFromPlaylistComplete = OnChangePlaylist;
            GMusicSong          selectedSong     = (GMusicSong)playlistSongsBox.SelectedItem;
            GMusicPlaylist      selectedPlaylist = (GMusicPlaylist)playlistListBox.SelectedItem;
            GMusicPlaylistEntry songEntry        = selectedPlaylist.Songs.First(s => s.TrackID == selectedSong.ID);

            api.DeleteFromPlaylist(new List <GMusicPlaylistEntry> {
                songEntry
            });
        }
예제 #2
0
        private void playlistListBox_SelectedIndexChanged(object sender, EventArgs e)
        {
            playlistSongsBox.Items.Clear();
            GMusicPlaylist selectedPlaylist = (GMusicPlaylist)playlistListBox.SelectedItem;

            foreach (GMusicPlaylistEntry song in selectedPlaylist.Songs)
            {
                if (!song.Deleted)
                {
                    GMusicSong thisSong = AllSongs.FirstOrDefault(s => s.ID == song.TrackID);
                    playlistSongsBox.Items.Add(thisSong);
                }
            }
        }
예제 #3
0
        // Go through the selected playlists from GMusic,
        // delete the correspondingly named MusicBee playlist
        // Create a new playlist with the GMusic playlist contents
        public void SyncPlaylistsToMusicBee(List <GMusicPlaylist> playlists, List <GMusicSong> allGMusicSongs)
        {
            // The API doesn't give us a directory for playlists,
            // We need to guess by finding the root directory of the first playlist

            /* Apparently playlistDir = "" is "root" playlist dir, so this is unneeded.
             * MbPlaylist useForDir = localPlaylists.First();
             * String playlistDir = new FileInfo(useForDir.mbName).DirectoryName;
             * if (useForDir.Name.Contains('\\'))
             * {
             *  String folder = useForDir.Name.Split('\\')[0];
             *  playlistDir = playlistDir.Replace(folder, "");
             * }*/

            List <MbPlaylist> localPlaylists = GetMbPlaylists();
            List <MbSong>     allMbSongs     = GetMbSongs();

            // Go through each playlist we want to sync in turn
            foreach (GMusicPlaylist playlist in playlists)
            {
                // Create an empty list for this playlist's local songs
                List <MbSong> mbPlaylistSongs = new List <MbSong>();

                // For each entry in the playlist we're syncing, get the song from the GMusic library we've downloaded,
                // Get the song Title and Artist and then look it up in the list of local songs.
                // If we find it, add it to the list of local songs
                foreach (GMusicPlaylistEntry entry in playlist.Songs)
                {
                    GMusicSong thisSong = allGMusicSongs.FirstOrDefault(s => s.ID == entry.TrackID);
                    if (thisSong != null)
                    {
                        MbSong thisMbSong = allMbSongs.FirstOrDefault(s => s.Artist == thisSong.Artist && s.Title == thisSong.Title);
                        if (thisMbSong != null)
                        {
                            mbPlaylistSongs.Add(thisMbSong);
                        }
                    }
                }

                //mbAPI expects a string array of song filenames to create a playlist
                string[] mbPlaylistSongFiles = new string[mbPlaylistSongs.Count];
                int      i = 0;
                foreach (MbSong song in mbPlaylistSongs)
                {
                    mbPlaylistSongFiles[i] = song.Filename;
                    i++;
                }
                // Now we need to either clear (by deleting and recreating the file) or create the playlist
                MbPlaylist localPlaylist = localPlaylists.FirstOrDefault(p => p.Name == playlist.Name);
                if (localPlaylist != null)
                {
                    string playlistPath = localPlaylist.mbName;
                    // delete the local playlist
                    File.Delete(playlistPath);
                    // And create a new empty file in its place
                    File.Create(playlistPath).Dispose();

                    // Set all our new files into the playlist
                    _mbApiInterface.Playlist_SetFiles(localPlaylist.mbName, mbPlaylistSongFiles);
                }
                else
                {
                    // Create the playlist
                    _mbApiInterface.Playlist_CreatePlaylist("", playlist.Name, mbPlaylistSongFiles);
                    // I haven't been able to get a playlist to be created in a directory yet
                    // For now, don't give that option
                    // _mbApiInterface.Playlist_CreatePlaylist(_settings.PlaylistDirectory, playlist.Name, mbPlaylistSongFiles);
                }
            }

            // Get the local playlists again

            // Call the delegate
            if (OnSyncComplete != null)
            {
                OnSyncComplete(this, new EventArgs());
            }
        }
예제 #4
0
        // Synchronise the playlists defined in the settings file to Google Music
        public void SyncPlaylistsToGMusic(List <MbPlaylist> mbPlaylistsToSync)
        {
            _syncRunning = true;
            AutoResetEvent waitForEvent = new AutoResetEvent(false);


            if (_dataFetched)
            {
                // Get the MusicBee playlists
                foreach (MbPlaylist playlist in mbPlaylistsToSync)
                {
                    // Use LINQ to check for a playlist with the same name
                    // If there is one, clear it's contents, otherwise create one
                    // Unless it's been deleted, in which case pretend it doesn't exist.
                    // I'm not sure how to undelete a playlist, or even if you can
                    GMusicPlaylist thisPlaylist   = _allPlaylists.FirstOrDefault(p => p.Name == playlist.Name && p.Deleted == false);
                    String         thisPlaylistID = "";
                    if (thisPlaylist != null)
                    {
                        List <GMusicPlaylistEntry> allPlsSongs = thisPlaylist.Songs;
                        // This simply signals the wait handle when done
                        api.OnDeleteFromPlaylistComplete = delegate(MutatePlaylistResponse response)
                        {
                            waitForEvent.Set();
                        };
                        api.DeleteFromPlaylist(allPlsSongs);

                        // Wait until the deletion is done
                        waitForEvent.WaitOne();
                        thisPlaylistID = thisPlaylist.ID;
                    }
                    else
                    {
                        // Set the callback
                        api.OnCreatePlaylistComplete = delegate(MutateResponse response)
                        {
                            thisPlaylistID = response.ID;
                            waitForEvent.Set();
                        };
                        // Create the playlist
                        api.CreatePlaylist(playlist.Name);
                        // Wait until creation is done
                        waitForEvent.WaitOne();
                    }

                    // Create a list of files based on the MB Playlist
                    string[] playlistFiles = null;
                    if (_mbApiInterface.Playlist_QueryFiles(playlist.mbName))
                    {
                        // Old method:
                        //  playlistFiles = _mbApiInterface.Playlist_QueryGetAllFiles().Split(filesSeparators, StringSplitOptions.RemoveEmptyEntries);

                        bool success = _mbApiInterface.Playlist_QueryFilesEx(playlist.mbName, ref playlistFiles);
                        if (!success)
                        {
                            throw new Exception("Couldn't get playlist files");
                        }
                    }
                    else
                    {
                        playlistFiles = new string[0];
                    }

                    List <GMusicSong> songsToAdd = new List <GMusicSong>();
                    // And get the title and artist of each file, and add it to the GMusic playlist
                    foreach (string file in playlistFiles)
                    {
                        string     title  = _mbApiInterface.Library_GetFileTag(file, Plugin.MetaDataType.TrackTitle);
                        string     artist = _mbApiInterface.Library_GetFileTag(file, Plugin.MetaDataType.Artist);
                        GMusicSong gSong  = _allSongs.FirstOrDefault(item => (item.Artist == artist && item.Title == title));
                        if (gSong != null)
                        {
                            songsToAdd.Add(gSong);
                        }
                    }

                    api.OnAddToPlaylistComplete = delegate(MutatePlaylistResponse response)
                    {
                        waitForEvent.Set();
                    };
                    api.AddToPlaylist(thisPlaylistID, songsToAdd);
                    waitForEvent.WaitOne();
                }

                _syncRunning = false;
                // Signal to anyone calling that we're done
                if (OnSyncComplete != null)
                {
                    OnSyncComplete(this, new EventArgs());
                }
            }
            else
            {
                throw new Exception("Not fetched data yet");
            }
        }