/// <summary> /// Add elements classified on the entity of dimension `dim' and tag `tag'. /// `types' contains the MSH types of the elements (e.g. `2' for 3-node /// triangles: see the Gmsh reference manual). `elementTags' is a vector of /// the same length as `types'; each entry is a vector containing the tags /// (unique, strictly positive identifiers) of the elements of the /// corresponding type. `nodeTags' is also a vector of the same length as /// `types'; each entry is a vector of length equal to the number of elements /// of the given type times the number N of nodes per element, that contains /// the node tags of all the elements of the given type, concatenated: [e1n1, /// e1n2, ..., e1nN, e2n1, ...]. /// </summary> //public void AddElements(int dim, int tag, ElementTypes[] elementTypes, long[][] elementTags, long[][] nodeTags) //{ // GMshNativeMethods.gmshModelMeshAddNodes(dim, tag, nodeTags, nodeTags.Length.ToUint(), coord, coord.Length.ToUint(), parametricCoord, parametricCoord.Length.ToUint(), ref ierr); //} public void AddElementsByType(ElementTypes elementType, long[] elementTags, long[] nodeTags, int tag = -1) { GMshNativeMethods.gmshModelMeshAddElementsByType(tag, (int)elementType, elementTags, elementTags.Length.ToUint(), nodeTags, nodeTags.Length.ToUint(), ref ierr); if (ierr != 0) { throw new GMshException(ierr); } }