// Use this for initialization void Awake() { speedY = -6.0f; SM_Script = GameObject.FindWithTag("SoundManager").gameObject.GetComponent <SoundManagerScript>(); GM_Script = GameObject.FindWithTag("GameManager").gameObject.GetComponent <GMRacing>(); GerryCan_Script = GameObject.FindWithTag("GerryCanManager").gameObject.GetComponent <GerryCanManager>(); QM_Script = GameObject.FindWithTag("QuestionManager").gameObject.GetComponent <QMRacing>(); firstNum = transform.GetChild(0).GetComponent <SpriteRenderer>(); secondNum = transform.GetChild(1).GetComponent <SpriteRenderer>(); }
void Start() { GM_Script = GameObject.FindWithTag("GameManager").gameObject.GetComponent <GMRacing>(); isGameRunning = true; num1Left.GetComponent <Image>(); num1Right.GetComponent <Image>(); num2Left.GetComponent <Image>(); num2Right.GetComponent <Image>(); Operator.GetComponent <Image>(); difficulty = "Normal" /*SVM_Script.Instance.gameDifficulty*/; StartQues(); }