private void AddGMCommand(string gm, GMCommandFunction func) { if (m_GMCommandDict.ContainsKey(gm)) { GameLogger.Error(LOG_CHANNEL.LOGIC, "GMCommand Add Error!"); return; } m_GMCommandDict.Add(gm, func); }
private void AddGMCommand(string gm, GMCommandFunction func) { if (m_GMCommandDict.ContainsKey(gm)) { Log.Error("GMCommand Add '{0}' Error!", gm); return; } m_GMCommandDict.Add(gm, func); }