예제 #1
0
        private static void Render(Camera camera)
        {
            GL.ClearColor(0f, 0f, 0f, 1f);
            GL.Clear(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit);

            foreach (var ls in camera.Graph.Root.Traverse().OfType <LineSegment <PathNode, Vec3> > ())
            {
                _shader.DrawLinePath(ls.VertexBuffer);
            }
        }