protected override void OnGLRender(object sender, EventArgs args) { _pcx.SmoothMode = SmoothMode.Smooth; _pcx.StrokeColor = PixelFarm.Drawing.Color.Blue; _pcx.Clear(PixelFarm.Drawing.Color.White); _pcx.ClearColorBuffer(); //------------------------------- _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftTop; if (!_isInit) { _glbmp = DemoHelper.LoadTexture(RootDemoPath.Path + @"\logo-dark.png"); _isInit = true; } if (_surface1.IsValid) { if (_frameBufferNeedUpdate) { //------------------------------------------------------------------------------------ //framebuffer _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftTop; _pcx.AttachToRenderSurface(_surface1); //after make the frameBuffer current //then all drawing command will apply to frameBuffer //do draw to frame buffer here _pcx.Clear(PixelFarm.Drawing.Color.Red); _pcx.DrawImageWithBlurX(_glbmp, 0, 0); _pcx.AttachToRenderSurface(null);//switch to primary render surface //------------------------------------------------------------------------------------ //framebuffer2 _pcx.AttachToRenderSurface(_surface2); _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftTop; //GLBitmap bmp2 = new GLBitmap(_frameBuffer.TextureId, _frameBuffer.Width, _frameBuffer.Height); //bmp2.IsYFlipped = true; //bmp2.IsBigEndianPixel = true; _pcx.DrawImageWithBlurY(_surface1.GetGLBitmap(), 0, 0); _pcx.AttachToRenderSurface(null); //------------------------------------------------------------------------------------ //after release current, we move back to default frame buffer again*** _frameBufferNeedUpdate = false; } _pcx.DrawImage(_surface2.GetGLBitmap(), 0, 0); //_pcx.DrawFrameBuffer(_frameBuffer2, 0, 0, true); } else { _pcx.Clear(PixelFarm.Drawing.Color.Blue); } //------------------------------- SwapBuffers(); }
protected override void OnGLRender(object sender, EventArgs args) { _pcx.SmoothMode = SmoothMode.Smooth; _pcx.StrokeColor = PixelFarm.Drawing.Color.Blue; _pcx.Clear(PixelFarm.Drawing.Color.White); //set clear color and clear all buffer _pcx.ClearColorBuffer(); //test , clear only color buffer //------------------------------- if (!_isInit) { _glbmp = DemoHelper.LoadTexture(RootDemoPath.Path + @"\logo-dark.jpg"); _isInit = true; } PixelFarm.Drawing.RenderSurfaceOrientation prevOrgKind = _pcx.OriginKind; //save switch (DrawSet) { default: case T107_1_DrawImageSet.Full: { _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftTop; for (int i = 0; i < 400;) { _pcx.DrawImage(_glbmp, i, i); //left,top (NOT x,y) i += 50; } // _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftBottom; for (int i = 0; i < 400;) { _pcx.DrawImage(_glbmp, i, i); //left,top (NOT x,y) i += 50; } } break; case T107_1_DrawImageSet.Half: { _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftTop; for (int i = 0; i < 400;) { //left,top (NOT x,y) _pcx.DrawImage(_glbmp, i, i, _glbmp.Width / 2, _glbmp.Height / 2); i += 50; } // _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftBottom; for (int i = 0; i < 400;) { _pcx.DrawImage(_glbmp, i, i, _glbmp.Width / 2, _glbmp.Height / 2); //left,top (NOT x,y) i += 50; } } break; case T107_1_DrawImageSet.ToRect: { _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftTop; for (int i = 0; i < 400;) { //left,top (NOT x,y) //PixelFarm.Drawing.RectangleF srcRect = new PixelFarm.Drawing.RectangleF(i, i, _glbmp.Width, _glbmp.Height); _pcx.DrawImage(_glbmp, i, i, _glbmp.Width / 2, _glbmp.Height / 2); i += 50; } // _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftBottom; for (int i = 0; i < 400;) { //PixelFarm.Drawing.RectangleF srcRect = new PixelFarm.Drawing.RectangleF(i, i, _glbmp.Width, _glbmp.Height); _pcx.DrawImage(_glbmp, i, i, _glbmp.Width / 2, _glbmp.Height / 2); i += 50; } } break; case T107_1_DrawImageSet.ToQuad1: { _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftTop; for (int i = 0; i < 400;) { //left,top (NOT x,y) _pcx.DrawImageToQuad(_glbmp, new PixelFarm.Drawing.PointF(i, i), new PixelFarm.Drawing.PointF(i + _glbmp.Width / 2, i), new PixelFarm.Drawing.PointF(i + _glbmp.Width / 2, i + _glbmp.Height / 2), new PixelFarm.Drawing.PointF(i, i + _glbmp.Height / 2)); i += 50; } // _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftBottom; for (int i = 0; i < 400;) { _pcx.DrawImageToQuad(_glbmp, new PixelFarm.Drawing.PointF(i, i), new PixelFarm.Drawing.PointF(i + _glbmp.Width / 2, i), new PixelFarm.Drawing.PointF(i + _glbmp.Width / 2, i + _glbmp.Height / 2), new PixelFarm.Drawing.PointF(i, i + _glbmp.Height / 2)); i += 50; } } break; case T107_1_DrawImageSet.ToQuad2: { _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftTop; float rotateDegree = 20; for (int i = 0; i < 400;) { //left,top (NOT x,y) float[] quad = new float[] { 0, 0, //left-top _glbmp.Width, 0, //right-top _glbmp.Width, _glbmp.Height, //right-bottom 0, _glbmp.Height //left bottom }; PixelFarm.CpuBlit.VertexProcessing.Affine aff = PixelFarm.CpuBlit.VertexProcessing.Affine.NewMatix2( PixelFarm.CpuBlit.VertexProcessing.AffinePlan.Translate(-_glbmp.Width / 2, -_glbmp.Height / 2), PixelFarm.CpuBlit.VertexProcessing.AffinePlan.RotateDeg(rotateDegree), PixelFarm.CpuBlit.VertexProcessing.AffinePlan.Translate(i + _glbmp.Width / 2, i + _glbmp.Height / 2)); aff.Transform(ref quad[0], ref quad[1]); aff.Transform(ref quad[2], ref quad[3]); aff.Transform(ref quad[4], ref quad[5]); aff.Transform(ref quad[6], ref quad[7]); _pcx.DrawImageToQuad(_glbmp, new PixelFarm.Drawing.PointF(quad[0], quad[1]), new PixelFarm.Drawing.PointF(quad[2], quad[3]), new PixelFarm.Drawing.PointF(quad[4], quad[5]), new PixelFarm.Drawing.PointF(quad[6], quad[7])); i += 50; } // _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftBottom; for (int i = 0; i < 400;) { //left,top (NOT x,y) float[] quad = new float[] { 0, 0, //left-top _glbmp.Width, 0, //right-top _glbmp.Width, -_glbmp.Height, //right-bottom 0, -_glbmp.Height //left bottom }; PixelFarm.CpuBlit.VertexProcessing.Affine aff = PixelFarm.CpuBlit.VertexProcessing.Affine.NewMatix2( PixelFarm.CpuBlit.VertexProcessing.AffinePlan.Translate(-_glbmp.Width / 2, -_glbmp.Height / 2), PixelFarm.CpuBlit.VertexProcessing.AffinePlan.RotateDeg(rotateDegree), PixelFarm.CpuBlit.VertexProcessing.AffinePlan.Translate(i + _glbmp.Width / 2, i + _glbmp.Height / 2)); aff.Transform(ref quad[0], ref quad[1]); aff.Transform(ref quad[2], ref quad[3]); aff.Transform(ref quad[4], ref quad[5]); aff.Transform(ref quad[6], ref quad[7]); _pcx.DrawImageToQuad(_glbmp, new PixelFarm.Drawing.PointF(quad[0], quad[1]), new PixelFarm.Drawing.PointF(quad[2], quad[3]), new PixelFarm.Drawing.PointF(quad[4], quad[5]), new PixelFarm.Drawing.PointF(quad[6], quad[7])); i += 50; } } break; case T107_1_DrawImageSet.ToQuad3: { _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftTop; float rotateDegree = 60; for (int i = 0; i < 400;) { PixelFarm.CpuBlit.VertexProcessing.Affine aff = PixelFarm.CpuBlit.VertexProcessing.Affine.NewMatix2( PixelFarm.CpuBlit.VertexProcessing.AffinePlan.Translate(-_glbmp.Width / 2, -_glbmp.Height / 2), PixelFarm.CpuBlit.VertexProcessing.AffinePlan.RotateDeg(rotateDegree), PixelFarm.CpuBlit.VertexProcessing.AffinePlan.Translate(i + _glbmp.Width / 2, i + _glbmp.Height / 2)); _pcx.DrawImageToQuad(_glbmp, aff); i += 50; } // _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftBottom; for (int i = 0; i < 400;) { PixelFarm.CpuBlit.VertexProcessing.Affine aff = PixelFarm.CpuBlit.VertexProcessing.Affine.NewMatix2( PixelFarm.CpuBlit.VertexProcessing.AffinePlan.Translate(-_glbmp.Width / 2, -_glbmp.Height / 2), PixelFarm.CpuBlit.VertexProcessing.AffinePlan.RotateDeg(rotateDegree), PixelFarm.CpuBlit.VertexProcessing.AffinePlan.Translate(i + _glbmp.Width / 2, i + _glbmp.Height / 2)); _pcx.DrawImageToQuad(_glbmp, aff); i += 50; } } break; case T107_1_DrawImageSet.SubImages0: { _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftTop; for (int i = 0; i < 400;) { //left,top (NOT x,y) PixelFarm.Drawing.Rectangle srcRect = new PixelFarm.Drawing.Rectangle(0, 0, _glbmp.Width, _glbmp.Height); _pcx.DrawSubImage(_glbmp, ref srcRect, i, i); i += 50; } // _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftBottom; for (int i = 0; i < 400;) { PixelFarm.Drawing.Rectangle srcRect = new PixelFarm.Drawing.Rectangle(0, 0, _glbmp.Width, _glbmp.Height); _pcx.DrawSubImage(_glbmp, ref srcRect, i, i); i += 50; } } break; case T107_1_DrawImageSet.SubImages1: { _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftTop; for (int i = 0; i < 400;) { //left,top (NOT x,y) PixelFarm.Drawing.Rectangle srcRect = new PixelFarm.Drawing.Rectangle(0, 0, _glbmp.Width / 2, _glbmp.Height / 2); _pcx.DrawSubImage(_glbmp, ref srcRect, i, i); i += 50; } // _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftBottom; for (int i = 0; i < 400;) { PixelFarm.Drawing.Rectangle srcRect = new PixelFarm.Drawing.Rectangle(0, 0, _glbmp.Width / 2, _glbmp.Height / 2); _pcx.DrawSubImage(_glbmp, ref srcRect, i, i); i += 50; } } break; case T107_1_DrawImageSet.SubImages2: { _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftTop; for (int i = 0; i < 400;) { //left,top (NOT x,y) PixelFarm.Drawing.Rectangle srcRect = new PixelFarm.Drawing.Rectangle(20, 20, 50, 50); _pcx.DrawSubImage(_glbmp, ref srcRect, i, i); i += 50; } // _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftBottom; for (int i = 0; i < 400;) { PixelFarm.Drawing.Rectangle srcRect = new PixelFarm.Drawing.Rectangle(20, 20, 50, 50); _pcx.DrawSubImage(_glbmp, ref srcRect, i, i); i += 50; } } break; case T107_1_DrawImageSet.SubImagesWithScale: { _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftTop; for (int i = 0; i < 400;) { //left,top (NOT x,y) PixelFarm.Drawing.Rectangle srcRect = new PixelFarm.Drawing.Rectangle(20, 20, 50, 50); _pcx.DrawSubImage(_glbmp, ref srcRect, i, i, 2f); i += 50; } // _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftBottom; for (int i = 0; i < 400;) { PixelFarm.Drawing.Rectangle srcRect = new PixelFarm.Drawing.Rectangle(20, 20, 50, 50); _pcx.DrawSubImage(_glbmp, ref srcRect, i, i, 2f); i += 50; } } break; case T107_1_DrawImageSet.SubImageWithBlurX: { _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftTop; for (int i = 0; i < 400;) { //left,top (NOT x,y) _pcx.DrawImageWithBlurX(_glbmp, i, i); i += 50; } // _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftBottom; for (int i = 0; i < 400;) { _pcx.DrawImageWithBlurX(_glbmp, i, i); i += 50; } } break; case T107_1_DrawImageSet.SubImageWithBlurY: { _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftTop; for (int i = 0; i < 400;) { //left,top (NOT x,y) _pcx.DrawImageWithBlurY(_glbmp, i, i); i += 50; } // _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftBottom; for (int i = 0; i < 400;) { _pcx.DrawImageWithBlurY(_glbmp, i, i); i += 50; } // } break; case T107_1_DrawImageSet.DrawWithConv3x3: { _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftTop; for (int i = 0; i < 400;) { //left,top (NOT x,y) _pcx.DrawImageWithConv3x3(_glbmp, Mat3x3ConvGen.sobelHorizontal, i, i); i += 50; } // _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftBottom; for (int i = 0; i < 400;) { _pcx.DrawImageWithConv3x3(_glbmp, Mat3x3ConvGen.emboss, i, i); i += 50; } } break; } _pcx.OriginKind = prevOrgKind;//restore }