public override void LoadAll() { GLExtensionLoader extLoader = Wgl.LoadAll(); vsync_supported = Wgl.Arb.SupportsExtension(this, "WGL_EXT_swap_control") && extLoader.SupportFuncName("wglGetSwapIntervalEXT") && extLoader.SupportFuncName("wglSwapIntervalEXT"); base.LoadAll(); //finish }
internal static void Init(GLFW_Window window) { GLExtensionLoader.Init(window); }