public override void Paint(GLEx g) { if (selectTurret == 3) { g.SetColor(LColor.red); g.DrawRect(2, 2, this.GetWidth() - 4, this.GetHeight() - 4); g.ResetColor(); } }
public virtual void DrawRectangle(RectBox rect, float r, float g, float b, float a) { GLEx gl = GLEx.Self; if (gl != null) { gl.SetColor(r, g, b, a); gl.FillRect(rect.x, rect.y, rect.width, rect.height); gl.ResetColor(); } }
public override void DrawScreen(GLEx g) { switch (type) { case 1: g.SetAntiAlias(true); g.DrawSixStart(LColor.yellow, 130, 100, 100); g.SetAntiAlias(false); break; } g.ResetColor(); }
public override void CreateUI(GLEx g, int x, int y, LComponent component, LTexture[] buttonImage) { if (visible && goalPath != null) { g.SetLineWidth(lineWidth); g.SetColor(color); g.Draw(goalPath); g.ResetLineWidth(); g.ResetColor(); } }
public void CreateUI(GLEx g) { if (!visible) { return; } if (complete) { return; } if (alpha > 0 && alpha < 1) { g.SetAlpha(alpha); } if (count <= 1) { g.SetColor(color); g.FillRect(X(), Y(), width, height); g.ResetColor(); } else { g.SetColor(color); int length = (int)MathUtils.Sqrt(MathUtils.Pow(width / 2, 2.0f) + MathUtils.Pow(height / 2, 2.0f)); float x = X() + (width / 2 - length); float y = Y() + (height / 2 - length); float w = width / 2 + length - x; float h = height / 2 + length - y; float deg = 360f / this.div * this.count; g.FillArc(x, y, w, h, 0, this.sign[this.turn] * deg); g.ResetColor(); } if (alpha > 0 && alpha < 1) { g.SetAlpha(1f); } }
public override void Draw(GLEx g) { if (selected) { g.SetColor(255, 0, 0, 100); g.FillOval(-(range * 2 - Field.GetTileWidth()) / 2, -(range * 2 - Field.GetTileHeight()) / 2, this.range * 2 - 1, this.range * 2 - 1); g.SetColor(LColor.red); g.DrawOval(-(range * 2 - Field.GetTileWidth()) / 2, -(range * 2 - Field.GetTileHeight()) / 2, this.range * 2 - 1, this.range * 2 - 1); g.ResetColor(); } }
public override void CreateUI(GLEx g, int x, int y, LComponent component, LTexture[] buttonImage) { LButton button = (LButton)component; if (buttonImage != null) { if (!button.IsEnabled()) { g.DrawTexture(buttonImage[3], x, y); } else if (button.IsTouchPressed()) { g.DrawTexture(buttonImage[2], x, y); } else if (button.IsTouchOver()) { g.DrawTexture(buttonImage[1], x, y); } else { if (type == 1) { g.DrawTexture(buttonImage[0], x, y, LColor.gray); } else { g.DrawTexture(buttonImage[0], x, y); } } } if (text != null) { LFont old = g.GetFont(); g.SetFont(font); g.SetColor(fontColor); g.DrawString( text, x + button.GetOffsetLeft() + (button.GetWidth() - font.StringWidth(text)) / 2, y + button.GetOffsetTop() + (button.GetHeight() - font.GetLineHeight()) / 2 + font.GetLineHeight()); g.SetFont(old); g.ResetColor(); } }
public void CreateUI(GLEx g) { if (!visible) { return; } if (stop) { return; } float alpha = (currentFrame / time); SetOpacity(alpha); if (alpha > 0f) { g.SetColor(color.R, color.G, color.B, (byte)(color.A * alpha)); g.FillRect(offsetX + this.X(), offsetY + this.Y(), width, height); g.ResetColor(); } }
public virtual void CreateUI(GLEx g) { if (!visible) { return; } if (alpha > 0 && alpha < 1) { g.SetAlpha(alpha); } g.SetColor(color); for (int i = 0; i < drops.Length; ++i) { g.FillOval((int)drops[i].x, (int)drops[i].y, 2, 2); } g.ResetColor(); if (alpha > 0 && alpha < 1) { g.SetAlpha(1); } }
protected override void CreateCustomUI(GLEx g, int x, int y, int w, int h) { if (!visible) { return; } LFont oldFont = g.GetFont(); g.SetFont(messageFont); print.Draw(g, fontColor); g.SetFont(oldFont); if (print.IsComplete() && animation != null) { if (animation.GetSpriteImage() != null) { g.SetAlpha(1.0F); UpdateIcon(); g.DrawTexture(animation.GetSpriteImage(), dx, dy); } } g.ResetColor(); }
public virtual void CreateUI(GLEx g) { if (!isVisible) { return; } this.Setup(); int pointsLength = points.Count; CycleProgress point; int index; int frameD; int indexD; float size = (pointsLength * this.trailLength); for (float i = -1, l = size; ++i < l && !this.stopped;) { index = (int)(frame + i); if (index < pointsLength) { point = points[index]; } else { point = points[index - pointsLength]; } this.alpha = (i / (l - 1)); frameD = frame / (pointsLength - 1); indexD = (int)alpha; if (lineWidth > 0) { g.SetLineWidth(lineWidth); } if (scaleX != 1 || scaleY != 1) { g.Scale(scaleX, scaleY); } if (alpha > 0 && alpha < 1) { g.SetAlpha(alpha); } g.SetColor(color); Step(g, point, indexD, frameD, color, alpha); g.ResetColor(); if (alpha > 0 && alpha < 1) { g.SetAlpha(1); } if (lineWidth > 0) { g.ResetLineWidth(); } if (scaleX != 1 || scaleY != 1) { g.Restore(); } } }
public void Render(GLEx g, float x, float y) { if (!visible) { return; } if ((sprite == null) && (defaultImageName != null)) { LoadSystemParticleImage(); } g.Translate(x, y); if (blendingMode == BLEND_ADDITIVE) { //GLEx.self.setBlendMode(GL.MODE_ALPHA_ONE); } if (UsePoints()) { //GLEx.gl10.glEnable(GL.GL_POINT_SMOOTH); //g.glTex2DDisable(); } for (int emitterIdx = 0; emitterIdx < emitters.Count; emitterIdx++) { ParticleEmitter emitter = emitters[emitterIdx]; if (!emitter.IsEnabled()) { continue; } if (emitter.UseAdditive()) { //g.setBlendMode(GL.MODE_ALPHA_ONE); } ParticlePool pool = particlesByEmitter[emitter]; LTexture image = emitter.GetImage(); if (image == null) { image = this.sprite; } if (!emitter.IsOriented() && !emitter.UsePoints(this)) { image.GLBegin(); } for (int i = 0; i < pool.particles.Length; i++) { if (pool.particles[i].InUse()) { pool.particles[i].Render(); } } if (!emitter.IsOriented() && !emitter.UsePoints(this)) { image.GLEnd(); } if (emitter.UseAdditive()) { //g.setBlendMode(GL.MODE_NORMAL); } } if (UsePoints()) { //GLEx.gl10.glDisable(GL.GL_POINT_SMOOTH); } if (blendingMode == BLEND_ADDITIVE) { //g.setBlendMode(GL.MODE_NORMAL); } g.ResetColor(); g.Translate(-x, -y); }