예제 #1
0
 public GameObject GetItem(GInventoryKey key)
 {
     if (items.ContainsKey(key))
     {
         return(items[key]);
     }
     else
     {
         return(null);
     }
 }
예제 #2
0
 public void AddItem(GInventoryKey key, GameObject i)
 {
     items[key] = i;
 }
예제 #3
0
 public void RemoveItem(GInventoryKey key)
 {
     items.Remove(key);
 }