예제 #1
0
 public static void Click(GInterfaceObject lbtn, bool right)
 {
     if (lbtn != null && lbtn.IsVisible)
     {
         GContext.Main.EnableCursorHook();
         lbtn.ClickMouse(right);
         GContext.Main.DisableCursorHook();
     }
 }
예제 #2
0
        public static bool Equip(EasyItem E, bool EquipBOE)
        {
            PPather.WriteLine(LOG_CATEGORY.INFORMATION, "Equip: Attempting to equip {0}", E.RealName);
            BagManager bm = new BagManager();

            //PPather.WriteLine(String.Format("AutoEquipTask: Equipping {0} (GITem name: {1}", E.RealName, E.GItem.Name));
            if (!bm.ClickItem(E.GItem, true))
            {
                PPather.WriteLine(String.Format("Equip: BagManger failed to click item ({0}). Aborting...", E.RealName));
                GContext.Main.Debug(String.Format("Equip: BagManger failed to click item ({0}). Aborting...", E.RealName));
                return(false);
            }
            Thread.Sleep(1000);
            string BOEButton = "StaticPopup1Button2";

            if (EquipBOE)
            {
                BOEButton = "StaticPopup1Button1";
            }
            GInterfaceObject AcceptBOE = GContext.Main.Interface.GetByName(BOEButton);

            if (AcceptBOE != null && AcceptBOE.IsVisible)
            {
                GContext.Main.EnableCursorHook();
                AcceptBOE.Hover();
                AcceptBOE.ClickMouse(false);
                GContext.Main.DisableCursorHook();
                GContext.Main.ClearTarget();
                if (EquipBOE)
                {
                    PPather.WriteLine("Equip: Accepted BOE for " + E.RealName);
                    GContext.Main.Debug("Equip: Accepted BOE for " + E.RealName);
                    bm.CloseAllBags();
                    bm.UpdateItems();
                    //Character.SetCurrent(E.Item.Slot, E, true);
                    Character.ReplaceCurrentlyEquipped(E);
                    return(true);
                }
                else
                {
                    PPather.WriteLine("Equip: Declined BOE for " + E.RealName);
                    GContext.Main.Debug("Equip: Declined BOE for " + E.RealName);
                    bm.CloseAllBags();
                    bm.UpdateItems();
                    return(false);
                }
            }
            Character.ReplaceCurrentlyEquipped(E);
            bm.UpdateItems();
            bm.CloseAllBags();
            return(true);
        }
예제 #3
0
        public static bool Equip(EasyItem E, bool EquipBOE, string slot)
        {
            PPather.WriteLine(LOG_CATEGORY.INFORMATION, "Equip: Attempting to equip {0} [{1}]", E.RealName, slot);
            bool       placed = false;
            BagManager bm     = new BagManager();

            CharacterFrame.ShowFrame();
            GInterfaceObject BagItemObject = null;
            GInterfaceObject TargetSlotObject;

            TargetSlotObject = GContext.Main.Interface.GetByName("Character" + slot);
            //PPather.WriteLine(LOG_CATEGORY.DEBUG, "Equip: TargetSlotObject = {0}", TargetSlotObject.LabelText);

            GItem[] Items = bm.GetAllItems();
            foreach (GItem Item in Items)
            {
                if (Item.GUID == E.GUID)
                {
                    Thread.Sleep(500);
                    BagItemObject = bm.GetItem(Item);
                    //PPather.WriteLine(LOG_CATEGORY.DEBUG, "Equip: BagItemObject = {0}", BagItemObject.LabelText);
                    //PPather.WriteLine("item: " + BagItemObject.ToString());
                    Functions.Drag(BagItemObject, TargetSlotObject);
                    placed = true;
                    Thread.Sleep(500);
                    string BOEButton = "StaticPopup1Button2";
                    if (EquipBOE)
                    {
                        BOEButton = "StaticPopup1Button1";
                    }

                    GInterfaceObject ButtonObject = GContext.Main.Interface.GetByName(BOEButton);
                    if (ButtonObject != null && ButtonObject.IsVisible)
                    {
                        if (!EquipBOE)
                        {
                            placed = false;
                        }
                        GContext.Main.EnableCursorHook();
                        ButtonObject.Hover();
                        ButtonObject.ClickMouse(false);
                        GContext.Main.DisableCursorHook();
                        GContext.Main.ClearTarget();
                    }
                }
            }

            CharacterFrame.HideFrame();

            /* put the old item in bags */
            if (GContext.Main.Interface.CursorItemType != GCursorItemTypes.None)
            {
                Functions.Click(BagItemObject);
            }

            bm.UpdateItems();
            bm.CloseAllBags();

            if (placed)
            {
                Character.ReplaceCurrentlyEquipped(E, slot);
                return(true);
            }

            return(false);
        }