// Serialize this instance to a Grasshopper writer object. public override bool Write(GH_IO.Serialization.GH_IWriter writer) { writer.SetBoolean("ForceNum", this.numbers); writer.SetBoolean("ClearSheet", this.clear); writer.SetBoolean("Headers", this.hideHeaders); return(base.Write(writer)); }
// Serialize this instance to a Grasshopper writer object. public override bool Write(GH_IO.Serialization.GH_IWriter writer) { writer.SetBoolean("KukaJointMovement", this.manufacturer); writer.SetBoolean("JointRotary", this.useRotary); writer.SetBoolean("JointLinear", this.useLinear); return(base.Write(writer)); }
// Methods to save the boolean state of the component between file opens public override bool Write(GH_IO.Serialization.GH_IWriter writer) { writer.SetBoolean("showLabel", showLabel); writer.SetBoolean("enterEvent", enterEvent); return(base.Write(writer)); }
public override bool Write(GH_IO.Serialization.GH_IWriter writer) { bool rc = base.Write(writer); writer.SetBoolean(ID_HideInput, HiddenCodeInput); if (HiddenCodeInput) { writer.SetString(ID_CodeInput, Code); } writer.SetBoolean(ID_HideOutput, HiddenOutOutput); //update if possible and save editor location { Form editor; if (Attributes.TryGetEditor(out editor)) { DefaultEditorLocation = editor.Location; DefaultEditorSize = editor.Visible ? editor.Size : editor.RestoreBounds.Size; } } if (DefaultEditorLocation != null) { writer.SetDrawingPoint(ID_EditorLocation, DefaultEditorLocation.Value); writer.SetDrawingSize(ID_EditorSize, DefaultEditorSize); } return(rc); }
// Serialize this instance to a Grasshopper writer object. public override bool Write(GH_IO.Serialization.GH_IWriter writer) { writer.SetInt32("Manufacturer", (int)this.Manufacturer); writer.SetBoolean("Weight", this.weightOption.Checked); writer.SetBoolean("Declaration", this.declOption.Checked); writer.SetBoolean("Relative Tool Offset", this.reltoolOption.Checked); return(base.Write(writer)); }
public override bool Write(GH_IO.Serialization.GH_IWriter writer) { writer.SetBoolean("ShowTicks", showTicks); writer.SetBoolean("ShowTooltip", showTooltip); writer.SetBoolean("ShowValLabel", showValueReadout); writer.SetBoolean("ShowBounds", showBounds); writer.SetBoolean("showLabel", showLabel); return(base.Write(writer)); }
// Serialize this instance to a Grasshopper writer object. public override bool Write(GH_IO.Serialization.GH_IWriter writer) { writer.SetBoolean("UseTimeline", this.timeline); writer.SetBoolean("ShowSpeed", this.showSpeed); writer.SetBoolean("ShowAngles", this.showAngles); writer.SetBoolean("ShowMotion", this.showMotion); writer.SetBoolean("ShowExternal", this.showExternal); return(base.Write(writer)); }
// Serialize this instance to a Grasshopper writer object. public override bool Write(GH_IO.Serialization.GH_IWriter writer) { writer.SetBoolean("ModName", this.moduleName.Checked); writer.SetBoolean("Declarations", this.declarationsCheck.Checked); writer.SetBoolean("Overrides", this.overrideCheck.Checked); writer.SetInt32("Manufacturer", (int)this.Manufacturer);; writer.SetBoolean("IgnoreLen", this.ignore.Checked); return(base.Write(writer)); }
// Serialize this instance to a Grasshopper writer object. public override bool Write(GH_IO.Serialization.GH_IWriter writer) { writer.SetBoolean("OutputCode", this.m_outputCode); writer.SetInt32("Manufacturer", (int)this.m_Manufacturer); writer.SetBoolean("RotAxis", this.extRotary); writer.SetBoolean("LinAxis", this.extLinear); writer.SetBoolean("Method", this.m_interpolationTypes); return(base.Write(writer)); }
public override bool Write(GH_IO.Serialization.GH_IWriter writer) { // First add our own field. writer.SetBoolean("Length", ConvTypeL); writer.SetBoolean("Area", ConvTypeA); writer.SetBoolean("Volume", ConvTypeV); // Then call the base class implementation. return(base.Write(writer)); }
// Serialize this instance to a Grasshopper writer object. public override bool Write(GH_IO.Serialization.GH_IWriter writer) { writer.SetBoolean("OutputCode", this.outputCode.Checked); writer.SetInt32("Manufacturer", (int)this.Manufacturer); writer.SetInt32("MotionType", (int)this.c_motionType); writer.SetBoolean("RotAxis", this.extRotAxisCheck.Checked); writer.SetBoolean("LinAxis", this.extLinAxisCheck.Checked); return(base.Write(writer)); }
public override bool Write(GH_IO.Serialization.GH_IWriter writer) { writer.SetBoolean("Generate3d", show3d); writer.SetBoolean("IndividualOutputs", individualOutputs); writer.SetString("Feature", way); for (int i = 0; i < selectedTypes.Count; i++) { writer.SetString("SelectedTypes", i, selectedTypes[i]); } return(base.Write(writer)); }
public override bool Write(GH_IO.Serialization.GH_IWriter writer) { bool rc = base.Write(writer); writer.SetBoolean(HideInputIdentifier, !CodeInputVisible); if (!CodeInputVisible) { writer.SetString(CodeInputIdentifier, CodeInput); } writer.SetBoolean(HideOutputIdentifier, HideCodeOutput); return(rc); }
public override bool Write(GH_IO.Serialization.GH_IWriter writer) { // First add our own field. writer.SetBoolean("Absolute", Absolute); // Then call the base class implementation. return(base.Write(writer)); }
public override bool Write(GH_IO.Serialization.GH_IWriter writer) { string all = ""; if (storedPath.Count > 0) { foreach (string s in storedPath) { all += s + "|"; } all = all.Remove(all.Length - 1); } writer.SetString("selectedobject", all); writer.SetBoolean("lock", this.inputLock); writer.SetBoolean("maintain", this.maintainPath); writer.SetBoolean("order", this.sortByIndex); return(base.Write(writer)); }
public override bool Write(GH_IO.Serialization.GH_IWriter writer) { for (int s = 0; s < this.script_variables_in_use.Count; s++) { writer.SetString("script_variables_in_use[" + s + "]", this.script_variables_in_use[s]); } writer.SetBoolean("props_visible", this.props_visible); return(base.Write(writer)); }
public override bool Write(GH_IO.Serialization.GH_IWriter writer) { // we need to save all the items that we want to reappear when a GH file is saved and re-opened writer.SetInt32("Mode", (int)_mode); writer.SetInt32("loadselectid", loadselectid); writer.SetInt32("loadlistid", loadlistid); writer.SetInt32("catalogueIndex", catalogueIndex); writer.SetInt32("catalogueTypeIndex", catalogueTypeIndex); writer.SetInt32("catalogueProfileIndex", catalogueProfileIndex); writer.SetBoolean("isTapered", isTapered); writer.SetBoolean("isHollow", isHollow); writer.SetBoolean("isElliptical", isElliptical); writer.SetBoolean("isGeneral", isGeneral); writer.SetBoolean("isB2B", isB2B); // to save the dropdownlist content, spacer list and selection list // loop through the lists and save number of lists as well writer.SetInt32("dropdownCount", dropdowncontents.Count); for (int i = 0; i < dropdowncontents.Count; i++) { writer.SetInt32("dropdowncontentsCount" + i, dropdowncontents[i].Count); for (int j = 0; j < dropdowncontents[i].Count; j++) { writer.SetString("dropdowncontents" + i + j, dropdowncontents[i][j]); } } // spacer list writer.SetInt32("spacerCount", dropdownspacer.Count); for (int i = 0; i < dropdownspacer.Count; i++) { writer.SetString("spacercontents" + i, dropdownspacer[i]); } // selection list writer.SetInt32("selectionCount", selections.Count); for (int i = 0; i < selections.Count; i++) { writer.SetString("selectioncontents" + i, selections[i]); } return(base.Write(writer)); }
public override bool Write(GH_IO.Serialization.GH_IWriter writer) { writer.SetInt32("Mode", (int)_mode); writer.SetInt32("Display", (int)_disp); writer.SetBoolean("slider", slider); writer.SetInt32("noDec", noDigits); writer.SetDouble("valMax", MaxValue); writer.SetDouble("valMin", MinValue); writer.SetDouble("val", Value); return(base.Write(writer)); }
// Serialize this instance to a Grasshopper writer object. public override bool Write(GH_IO.Serialization.GH_IWriter writer) { writer.SetBoolean("StopPoint", this.stopPoint.Checked); writer.SetBoolean("UseReorientation", this.orientOpt.Checked); writer.SetBoolean("UseExternal", this.extAxOpt.Checked); writer.SetBoolean("UseDegrees", this.toolOriOpt.Checked); writer.SetBoolean("UseLinear", this.linExtOpt.Checked); writer.SetBoolean("UseRotary", this.rotExtOpt.Checked); writer.SetBoolean("OutputDec", this.declarationCheck.Checked); return(base.Write(writer)); }
// Serialize this instance to a Grasshopper writer object. public override bool Write(GH_IO.Serialization.GH_IWriter writer) { writer.SetBoolean("UseTimeline", this.timelineOption.Checked); writer.SetBoolean("ShowSpeed", this.speedCheck.Checked); writer.SetBoolean("ShowAngles", this.anglesCheck.Checked); writer.SetBoolean("ShowMotion", this.motionCheck.Checked); writer.SetBoolean("ShowExternal", this.externalCheck.Checked); writer.SetBoolean("ShowFlange", this.flangeCheck.Checked); writer.SetBoolean("FullProgramCheck", this.fullprogramCheck.Checked); return(base.Write(writer)); }
// Serialize this instance to a Grasshopper writer object. public override bool Write(GH_IO.Serialization.GH_IWriter writer) { writer.SetBoolean("Breps", this.flags[0]); writer.SetBoolean("Extrusions", this.flags[1]); writer.SetBoolean("Surfaces", this.flags[2]); writer.SetBoolean("Meshes", this.flags[3]); writer.SetBoolean("Curves", this.flags[4]); writer.SetBoolean("Points", this.flags[5]); return(base.Write(writer)); }
// Serialize this instance to a Grasshopper writer object. public override bool Write(GH_IO.Serialization.GH_IWriter writer) { writer.SetBoolean("UseRotation", this.rotOption.Checked); writer.SetBoolean("UseExtLin", this.extLinOpt.Checked); writer.SetBoolean("UseExtRot", this.extRotOpt.Checked); writer.SetBoolean("UseTime", this.timeOption.Checked); writer.SetBoolean("UseName", this.nameOption.Checked); writer.SetBoolean("OutputDec", this.declarationCheck.Checked); return(base.Write(writer)); }
public override bool Write(GH_IO.Serialization.GH_IWriter writer) { // we need to save all the items that we want to reappear when a GH file is saved and re-opened writer.SetBoolean("x", (bool)x); writer.SetBoolean("y", (bool)y); writer.SetBoolean("z", (bool)z); writer.SetBoolean("xx", (bool)xx); writer.SetBoolean("yy", (bool)yy); writer.SetBoolean("zz", (bool)zz); return(base.Write(writer)); }
public override bool Write(GH_IO.Serialization.GH_IWriter writer) { string roomInstancesListString = ""; foreach (RoomInstance.IntPair intPair in RoomInstance.allAdjacencesList) { roomInstancesListString += intPair.a + "%" + intPair.b + "@"; } /* foreach (RoomInstance room in targetObjectList) * if (room != null) * roomInstancesListString += ((int)(room.Attributes.Pivot.X)).ToString() + "!" + * ((int)(room.Attributes.Pivot.Y)).ToString() + "@"; */ if (roomInstancesListString.Length > 0) { roomInstancesListString = roomInstancesListString.Remove(roomInstancesListString.Length - 1); } writer.SetString("TargetObjectList", roomInstancesListString); writer.SetString("RoomName", (Owner as RoomInstance).RoomName); // writer.SetInt32("RoomId", (int)(Owner as RoomInstance).RoomId); writer.SetDouble("RoomArea", (Owner as RoomInstance).RoomArea); writer.SetBoolean("isHall", (Owner as RoomInstance).isHall); string temp = ""; foreach (int a in RoomInstance.entranceIds) { temp += a.ToString() + "&"; } if (temp.Length > 0) { temp = temp.Remove(temp.Length - 1); } writer.SetString("EntranceIds", temp); return(base.Write(writer)); }
public override bool Write(GH_IO.Serialization.GH_IWriter writer) { string roomInstancesListString = ""; foreach (string guid in roomInstancesGuidList) { roomInstancesListString += guid + "@"; } if (roomInstancesListString.Length > 0) { roomInstancesListString.Remove(roomInstancesListString.Length - 1); } writer.SetString("RoomInstancesListString", roomInstancesListString); writer.SetString("HouseName", (Owner as HouseInstance).HouseName); writer.SetString("FloorName", (Owner as HouseInstance).FloorName); writer.SetBoolean("TryRotateBoundary", (Owner as HouseInstance).tryRotateBoundary); return(base.Write(writer)); }
public override bool Write(GH_IO.Serialization.GH_IWriter writer) { string roomInstancesListString = ""; foreach (RoomInstance room in roomInstancesList) { roomInstancesListString += ((int)(room.Attributes.Pivot.X + room.Attributes.Bounds.Width / 2)).ToString() + "!" + ((int)(room.Attributes.Pivot.Y + room.Attributes.Bounds.Height / 2)).ToString() + "@"; } if (roomInstancesListString.Length > 0) { roomInstancesListString.Remove(roomInstancesListString.Length - 1); } writer.SetString("RoomInstancesListString", roomInstancesListString); writer.SetString("HouseName", (Owner as HouseInstance).HouseName); writer.SetString("FloorName", (Owner as HouseInstance).FloorName); writer.SetBoolean("TryRotateBoundary", (Owner as HouseInstance).tryRotateBoundary); return(base.Write(writer)); }
// To persist the selection state variables we need to override Write to record state in the definition public override bool Write(GH_IO.Serialization.GH_IWriter writer) { writer.SetString(storageKeyForSelectionState, GetStateKeys()); writer.SetBoolean(storageKeyForHideObscure, this.hideObscureFeatures); return(base.Write(writer)); }
// Serialize this instance to a Grasshopper writer object. public override bool Write(GH_IO.Serialization.GH_IWriter writer) { writer.SetBoolean("CSDyn", this.dynamicCS.Checked); writer.SetBoolean("CSDec", this.outputDec.Checked); return(base.Write(writer)); }
// Serialize this instance to a Grasshopper writer object. public override bool Write(GH_IO.Serialization.GH_IWriter writer) { writer.SetBoolean("overwrite", this.overwrite); return(base.Write(writer)); }
// Serialize this instance to a Grasshopper writer object. public override bool Write(GH_IO.Serialization.GH_IWriter writer) { writer.SetBoolean("LogOption", this.logOption.Checked); return(base.Write(writer)); }