예제 #1
0
 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddVectorParameter("Normals", "N", "Normals as vectors.", GH_ParamAccess.list);
     pManager.AddPointParameter("Centers", "C", "Element centers as points.", GH_ParamAccess.list);
     pManager.AddGenericParameter("iEdges", "iEdges", "Iguana edges.", GH_ParamAccess.list);
 }
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("sBeamSetGroups", "sBeamSetGroups", "sBeamSetGroups", GH_ParamAccess.tree);
 }
예제 #3
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 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("Wires", "Wires", "Wires", GH_ParamAccess.list);
 }
예제 #4
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 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("Material", "M", "MaterialData to be connected with MaterializerComponent", GH_ParamAccess.item);
 }
예제 #5
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 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("modelTimingSettings", "modelTimingSettings", "Model Timing settings of SIMX file. Connect it to DF Enviment Config.", GH_ParamAccess.item);
 }
 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("Data", "D", Resources.Chart_DataDesc, GH_ParamAccess.item);
 }
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("sPointLoad", "sPointLoad", "sPointLoad", GH_ParamAccess.item);
 }
 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     // To do: replace generic parameter with an RobotComponents Parameter
     pManager.AddGenericParameter("Signal", "S", "Signal of the Digital Input", GH_ParamAccess.item);
 }
예제 #9
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 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("Wireframe Settings", "W", "Wireframe settings (plug into any mesh material)", GH_ParamAccess.item);
 }
예제 #10
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 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("iMesh", "iM", "Iguana surface mesh.", GH_ParamAccess.item);
     pManager.AddGenericParameter("Entities", "Entities", "Information about the underlying entities used for meshing.", GH_ParamAccess.tree);
     pManager.AddTextParameter("Info", "Info", "Log information about the meshing process.", GH_ParamAccess.item);
 }
예제 #11
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 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("envimetBuiding", "envimetBuiding", "Connect this output to \"Dragonfly Envimet Spaces\" in order to add buildings to ENVI-Met model.", GH_ParamAccess.item);
 }
예제 #12
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 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("Layer", "L", "---", GH_ParamAccess.item);
 }
예제 #13
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 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("Attribute", "Attribute", "物体的属性", GH_ParamAccess.item);
 }
예제 #14
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 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("SpeckleObject", "SO", "SpeckleObject from XML.", GH_ParamAccess.item);
     pManager.AddGenericParameter("Dictionary", "D", "XML as nested dictionary.", GH_ParamAccess.item);
 }
예제 #15
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파일: Target.cs 프로젝트: MarkKou/GH2FD
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     //0
     pManager.AddGenericParameter(Tools.c_o_n, Tools.c_o_s, Tools.c_o_d, GH_ParamAccess.item);
 }
 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("iMeshingOptions", "iS3D", "Solver configuration for tetrahedrons+prisms high-order mesh generation.", GH_ParamAccess.item);
 }
예제 #17
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 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("Polylines", "Poly", "Elements edges as closed poylines", GH_ParamAccess.list);
 }
예제 #18
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 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("Spring", "PS", "GSA Spring (Type: General)", GH_ParamAccess.item);
 }
예제 #19
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 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("User Dictionary", "D", "User Dictionary", GH_ParamAccess.item);
 }
예제 #20
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 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("Cloths", "Cloths", "Connect to FlexScene", GH_ParamAccess.list);
 }
예제 #21
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 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("ImgParams", "ImgParams", "Colibri's image parameters object.  Feed this into the Colibri aggregator downstream.", GH_ParamAccess.list);
 }
예제 #22
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 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddTextParameter("Coordinates", "L", "location coordinates for use on a SynapseTable", GH_ParamAccess.list);
     pManager.AddGenericParameter("Dimensions", "D", "Dimension object for use on a SynapseTable", GH_ParamAccess.item);
 }
예제 #23
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 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("MultiChart", "MC", "The MultiChart object", GH_ParamAccess.list);
 }
예제 #24
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 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("Object", "O", "Object with user data.", GH_ParamAccess.item);
 }
예제 #25
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 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("RigidBody", "R", "PhysX Rigid body", GH_ParamAccess.item);
 }
예제 #26
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 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("Model", "M", "Model elements", GH_ParamAccess.item);
 }
예제 #27
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 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("nuTilda", "nuTilda", "Assembled boundary condition file.", GH_ParamAccess.item);
 }
예제 #28
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 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("Sun Positions", "Positions", "Sun Positions", GH_ParamAccess.list);
     pManager.AddVectorParameter("Sun Position Vectors", "Vectors",
                                 "List of Sun Position Vectors", GH_ParamAccess.list);
 }
예제 #29
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 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddGenericParameter("Image", "I", "An Aviary Image with the filter added to it", GH_ParamAccess.item);
     pManager.AddGenericParameter("Filter", "F", "The specified Filter", GH_ParamAccess.item);
 }
예제 #30
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	}//eof




    /// <summary>
    /// Registers all the output parameters for this component.
    /// </summary>
	protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
	{
        pManager.AddTextParameter("keys", "Keys", "All query parameter keys", GH_ParamAccess.list);
        pManager.AddTextParameter("values", "Values", "All query parameter values", GH_ParamAccess.list);
        pManager.AddGenericParameter("listener object", "Listener", "it should be passed to httpOut component", GH_ParamAccess.item);
	}//eof