예제 #1
0
        public void SetLevelScreen(LevelBlueprint blueprint, FractionDifficulty d, GraphBlueprint source, GameSpeedModes?speed = null)
        {
            var scrn = new GDGameScreen_SP(this, Graphics, blueprint, d, source);

            if (speed != null)
            {
                scrn.GameSpeedMode = speed.Value;
                scrn.UpdateGameSpeed();
            }
            SetCurrentScreen(scrn);
        }
예제 #2
0
        public void SetLevelScreen(LevelBlueprint blueprint, FractionDifficulty d, GraphBlueprint source)
        {
            var scrn = new GDGameScreen_SP(this, Graphics, blueprint, d, source);

            SetCurrentScreen(scrn);
        }