예제 #1
0
        public GDGameEndHUD(GDEndGameScreen scrn) : base(scrn, Textures.HUDFontRegular)
        {
            AddElement(Settings = new SettingsButton());

            ScoreDispMan = new ScoreDisplayManager(this, false);
        }
예제 #2
0
        public void SetGameEndScreen()
        {
            var scrn = new GDEndGameScreen(this, Graphics);

            SetCurrentScreen(scrn);
        }
예제 #3
0
 public GDGameEndHUD(GDEndGameScreen scrn) : base(scrn, Textures.HUDFontRegular)
 {
     AddElement(Settings     = new SettingsButton());
     AddElement(ScoreDisplay = new ScoreDisplay(false));
     AddElement(new MultiplayerScoreDisplay(ScoreDisplay, false));
 }