public void addMonsterView(EnemyCombo enemyInfo, Vector2 originPos) { MonsterCardComponent item = (MonsterCardComponent)UIPackage.CreateObject("UIMain", "MonsterCard").asCom; monsterContianer.AddChild(item); item.SetXY(-100, -100); //item.setName (enemyInfo.enemyId+""); item.setInfo(enemyInfo); item.visible = false; showAddMonsterEffect(originPos, monsterContianer.LocalToGlobal(item.position), item); reArrangeEnemies(); }