/// <inheritdoc /> public override void OnStart() { if (!Entry.ArmedIds.Contains(Ped.Handle)) { _blip = Ped.AttachBlip(); _blip.Sprite = BlipSprite.Enemy; _blip.Color = Color.Red; _blip.Scale = 0.5f; Functions.MarkBlipDeletion(_blip); Functions.EquipPedWeapon(Ped); Functions.AddBountyToPed(Ped); } }