/// <summary> /// This function is the callback used to execute the command when the menu item is clicked. /// See the constructor to see how the menu item is associated with this function using /// OleMenuCommandService service and MenuCommand class. /// </summary> /// <param name="Sender">Event sender.</param> /// <param name="Args">Event args.</param> private void Execute(object Sender, EventArgs Args) { ThreadHelper.ThrowIfNotOnUIThread(); string FilePath = FunctionLibrary.GetCurrentUprojectFilePath(); FunctionLibrary.InvokeUprojectCommand( UprojectCommandType.LaunchGame, FilePath ); }