예제 #1
0
    void Update()
    {
        duration += Time.deltaTime;

        if (transitioning)
        {
            if (duration >= transitionDuration)
            {
                duration     -= transitionDuration;
                transitioning = false;
            }
        }
        else if (duration >= functionDuration)
        {
            duration -= functionDuration;

            transitioning      = true;
            transitionFunction = function;

            PickNextFunction();
        }

        if (transitioning)
        {
            UpdateFunctionTransition();
        }
        else
        {
            UpdateFunction();
        }
    }
예제 #2
0
 void PickNextFunction()
 {
     function = transitionMode == TransitionMode.Cycle ?
                FunctionLibaray.GetNextFunctionName(function) :
                FunctionLibaray.GetRandomFunctionNameOtherThan(function);
 }