public void BuyFuel() { if (currentMoney >= fuelCost) { SoundManager.PlaySound(SoundManager.Sound.Buy); currentMoney -= fuelCost; moneyText.text = currentMoney.ToString(); fuelCost = fuelCost * 5; fuelUpText.text = "$ " + fuelCost.ToString(); fuelManager.UpgradeFuel(); } else { StartCoroutine(MoneyWarning(warning2Text)); } }