private bool onSendFindUser(FriendsScreenEvents.SendFindUser evt) { MessageContainer.SetActive(value: false); Preloader.SetActive(value: true); Service.Get <ICPSwrveService>().Action("game.friend", "search"); Service.Get <EventDispatcher>().AddListener <FriendsServiceEvents.FindUserSent>(onFindUserSent); Service.Get <INetworkServicesManager>().FriendsService.FindUser(evt.DisplayName, Service.Get <SessionManager>().LocalUser); return(false); }
private bool onSendFindUser(FriendsScreenEvents.SendFindUser evt) { PreloadIcon.SetActive(value: true); ResultPrefabContainer.SetActive(value: false); MessageText.text = ""; eventChannel.AddListener <FriendsServiceEvents.FindUserSent>(onFindUserSent); Service.Get <INetworkServicesManager>().FriendsService.FindUser(evt.DisplayName, Service.Get <SessionManager>().LocalUser); return(false); }