public void initializeFriendsController(List <object> friends, FriendsController friendController) { for (int i = 0; i < friends.Count && i < maxFriendsToShow; i++) { Dictionary <string, object> friendInfo = ((Dictionary <string, object>)(friends [i])); string playerID = (string)friendInfo ["id"]; //print (friendInfo.Keys.ToCommaSeparateList ()); string playerName = (string)friendInfo ["name"]; Texture playerImage = new Texture(); if (FacebookPersistentData.GetInstance().containTextureByID(playerID)) { playerImage = FacebookPersistentData.GetInstance().getTextureById(playerID); } friendController.addFriend(playerID, playerName, playerImage); } friendController.initializeFriends(); }