internal void SetStatus(FriendStatusDBO status) { FriendStatus = status; }
public CharacterFriendDBO(int id, int friendId, FriendStatusDBO status = FriendStatusDBO.Accepted) { Id = id; FriendId = friendId; FriendStatus = status; }
internal void SetStatus(FriendStatusDBO status) { FriendStatus = status; }
public CharacterFriendDBO(int id, int friendId, FriendStatusDBO status = FriendStatusDBO.Accepted) { Id = id; FriendId = friendId; FriendStatus = status; }