예제 #1
0
 public void FriendResponse_Process(int seqid, TProtocol iprot, TProtocol oprot)
 {
   FriendResponse_args args = new FriendResponse_args();
   args.Read(iprot);
   iprot.ReadMessageEnd();
   FriendResponse_result result = new FriendResponse_result();
   try {
     result.Success = iface_.FriendResponse(args.UserId, args.FriendId, args.CategoryId, args.Accepted, args.Session, args.FriendUsername);
   } catch (UserException ex) {
     result.Ex = ex;
   } catch (SessionException se) {
     result.Se = se;
   }
   oprot.WriteMessageBegin(new TMessage("FriendResponse", TMessageType.Reply, seqid)); 
   result.Write(oprot);
   oprot.WriteMessageEnd();
   oprot.Transport.Flush();
 }
예제 #2
0
 public void send_FriendResponse(string userId, string friendId, int categoryId, bool accepted, Session session, string friendUsername)
 #endif
 {
   oprot_.WriteMessageBegin(new TMessage("FriendResponse", TMessageType.Call, seqid_));
   FriendResponse_args args = new FriendResponse_args();
   args.UserId = userId;
   args.FriendId = friendId;
   args.CategoryId = categoryId;
   args.Accepted = accepted;
   args.Session = session;
   args.FriendUsername = friendUsername;
   args.Write(oprot_);
   oprot_.WriteMessageEnd();
   #if SILVERLIGHT
   return oprot_.Transport.BeginFlush(callback, state);
   #else
   oprot_.Transport.Flush();
   #endif
 }