public void Ensure_that_every_new_fridge_comes_fully_stocked() { Fridge fridge = new Fridge(); Assert.AreEqual(5, fridge.BaconSlabs.Count()); Assert.AreEqual(3, fridge.IceCreamTubs.Count()); Assert.AreEqual(500, fridge.BeerRemaining); }
public DataManager() { /* if (File.Exists(RecipesFile)) { StreamReader myReader = new StreamReader(RecipesFile); recipesList = (RecipesList)recipesListSerializer.Deserialize(myReader); myReader.Close(); } else recipesList = new RecipesList(); if (File.Exists(FridgeFile)) { StreamReader myReader = new StreamReader(FridgeFile); fridge = (Fridge)fridgeSerializer.Deserialize(myReader); myReader.Close(); } else fridge = new Fridge(); if (File.Exists(ProductsFile)) { StreamReader myReader = new StreamReader(ProductsFile); productsList = (ProductsList)productsListSerializer.Deserialize(myReader); myReader.Close(); } else productsList = new ProductsList(); */ recipesList = new RecipesList(); fridge = new Fridge(); productsList = new ProductsList(); }
public void Ensure_that_the_beer_tap_does_not_dispense_beer_if_there_is_none_left() { Avatar avatar = new Avatar(); Glass glass = new Glass(); avatar.PickUp(glass); Fridge fridge = new Fridge(); fridge.BeerRemaining = 0; avatar.DispenseBeerFrom(fridge).Into(glass); }
private void setFridge() { Transform nextTransform = this.transform.parent; while (fridge == null && nextTransform != null) { fridge = nextTransform.GetComponent<Fridge>(); nextTransform = this.transform.parent; } }
public void Ensure_that_if_there_is_only_a_little_bit_of_beer_left_the_container_will_not_be_totally_full() { Avatar avatar = new Avatar(); Glass glass = new Glass(); avatar.PickUp(glass); Fridge fridge = new Fridge(); fridge.BeerRemaining = 2; avatar.DispenseBeerFrom(fridge).Into(glass); Assert.IsFalse(glass.IsEmpty); Assert.IsFalse(glass.IsFull); Assert.AreEqual(48, glass.RemainingCapacity); Assert.AreEqual(0, fridge.BeerRemaining); }
public void Ensure_that_the_beer_tap_dispenses_beer_fills_containers_and_makes_containers_dirtier() { Avatar avatar = new Avatar(); Glass glass = new Glass(); avatar.PickUp(glass); FineChinaTeacup teacup = new FineChinaTeacup(); avatar.PickUp(teacup); Fridge fridge = new Fridge(); avatar.DispenseBeerFrom(fridge).Into(glass); avatar.DispenseBeerFrom(fridge).Into(teacup); Assert.IsTrue(glass.IsFull); Assert.AreEqual(80m, glass.PercentClean); Assert.AreEqual(DirtRating.Smudged, glass.DirtRating); Assert.IsTrue(teacup.IsFull); Assert.AreEqual(80m, teacup.PercentClean); Assert.AreEqual(DirtRating.Smudged, teacup.DirtRating); Assert.AreEqual(425, fridge.BeerRemaining); }
public static Fridge GetIndesit(string name) { Fridge fridge = new Fridge(name, new Coldstore(233, new Lamp(15)), new Refrigeratory(85)); return fridge; }
void CreateDefaultGridItems() { if ((doorPrefab.gridStartingPos - 1) * UserBase.I.gridBlocksContainer.gridSize <= UserBase.I.gridBlocksContainer.gridBlockItems.Count && (doorPrefab.gridStartingPos - 1) * UserBase.I.gridBlocksContainer.gridSize >= 0) // -1 so we start at block 0 { BlockHelper doorStartBlock = UserBase.I.gridBlocksContainer.gridBlockItems[(doorPrefab.gridStartingPos - 1) * UserBase.I.gridBlocksContainer.gridSize].myBlock; Door newDoor = Instantiate(doorPrefab, doorStartBlock.myTransform.position, doorStartBlock.myTransform.rotation) as Door; newDoor.currentBlockID = doorStartBlock.blockID; doorStartBlock.myItem = newDoor; theDoor = newDoor; } else ScreenLog.AddMessage("ERROR Couldnt spawn " + doorPrefab.GetType().ToString() + ". Check " + StringExtensions.GetVariableName(()=> doorPrefab.gridStartingPos) + " variable in " + doorPrefab.GetType().ToString() + " Prefab and gridsize", ScreenLogType.Error); if ((lapTopPrefab.gridStartingPos - 1) * UserBase.I.gridBlocksContainer.gridSize <= UserBase.I.gridBlocksContainer.gridBlockItems.Count && (lapTopPrefab.gridStartingPos - 1) * UserBase.I.gridBlocksContainer.gridSize >= 0) // -1 so we start at block 0 { BlockHelper lapTopStartBlock = UserBase.I.gridBlocksContainer.gridBlockItems[(lapTopPrefab.gridStartingPos - 1) * UserBase.I.gridBlocksContainer.gridSize].myBlock; Laptop newLapTop = Instantiate(lapTopPrefab, lapTopStartBlock.myTransform.position, lapTopStartBlock.myTransform.rotation) as Laptop; newLapTop.currentBlockID = lapTopStartBlock.blockID; lapTopStartBlock.myItem = newLapTop; theLapTop = newLapTop; } else ScreenLog.AddMessage("ERROR Couldnt spawn " + lapTopPrefab.GetType().ToString() + ". Check " + StringExtensions.GetVariableName(()=> lapTopPrefab.gridStartingPos) + " variable in " + lapTopPrefab.GetType().ToString() + " Prefab and gridsize", ScreenLogType.Error); if ((fridgePrefab.gridStartingPos - 1) * UserBase.I.gridBlocksContainer.gridSize <= UserBase.I.gridBlocksContainer.gridBlockItems.Count && (fridgePrefab.gridStartingPos - 1) * UserBase.I.gridBlocksContainer.gridSize >= 0) // -1 so we start at block 0 { BlockHelper fridgeStartBlock = UserBase.I.gridBlocksContainer.gridBlockItems[(fridgePrefab.gridStartingPos - 1) * UserBase.I.gridBlocksContainer.gridSize].myBlock; Fridge newFridge = Instantiate(fridgePrefab, fridgeStartBlock.myTransform.position, fridgeStartBlock.myTransform.rotation) as Fridge; newFridge.currentBlockID = fridgeStartBlock.blockID; fridgeStartBlock.myItem = newFridge; theFridge = newFridge; } else ScreenLog.AddMessage("ERROR Couldnt spawn " + fridgePrefab.GetType().ToString() + ". Check " + StringExtensions.GetVariableName(()=> fridgePrefab.gridStartingPos) + " variable in " + fridgePrefab.GetType().ToString() + " Prefab and gridsize", ScreenLogType.Error); }
public override void AddInteractions(InteractionObjectPair iop, Sim sim, Fridge fridge, List<InteractionObjectPair> results) { if (sim != null && Party.IsHostAtAParty(sim)) { Lot lotCurrent = fridge.LotCurrent; if (lotCurrent == sim.LotHome || (lotCurrent.IsResidentialLot && sim.Household.IsGreetedOnLot(lotCurrent, ObjectGuid.InvalidObjectGuid))) { base.AddFoodPrepInteractions(iop, sim, results, null); } } }
public void Ensure_that_you_cannot_fill_a_plate_with_beer() { Avatar avatar = new Avatar(); Plate plate = new Plate(); avatar.PickUp(plate); Fridge fridge = new Fridge(); avatar.DispenseBeerFrom(fridge).Into(plate); }
/// <summary> /// Initializes a new instance of the DispenseBeerOperator class. /// </summary> /// <param name="avatar">The avatar performing the action</param> /// <param name="fridge">The fridge that will dispense the beer</param> public DispenseBeerOperator(Avatar avatar, Fridge fridge) { _fridge = fridge; _avatar = avatar; }
public void getFridge() { try { // if (cookie == null) // if (!login())B // return; HttpWebRequest req = (HttpWebRequest)WebRequest.Create(config.Current.serverAddress + "/containers/"+fridgeList.containers[0].id+".xml"); req.Headers["Cookie"] = cookie; req.AllowWriteStreamBuffering = true; req.KeepAlive = true; req.Method = "Get"; HttpWebResponse HttpWResp = (HttpWebResponse)req.GetResponse(); XmlTextReader xmltr = new XmlTextReader(HttpWResp.GetResponseStream()); XmlSerializer xs = new XmlSerializer(typeof(IEatMobile.Fridge)); fridge = (IEatMobile.Fridge)xs.Deserialize(xmltr); List<FridgeProduct> fps = new List<FridgeProduct>(); for (int i = 0; i < fridge.Products.Count; i++) { FridgeProduct fp = fridge.Products[i]; fp.Product = productsList.getById(fp.ProductId); fps.Add(fp); } fridge.Products = fps; } catch (WebException ee) { /* WebResponse resp = ee.Response; StreamReader sr=new StreamReader(resp.GetResponseStream()); string allresp=sr.ReadToEnd(); string respmes = ee.Message; */ MessageBox.Show(ee.Message); } }
public void Ensure_that_you_cannot_dispense_a_beverage_into_a_container_that_is_full() { Avatar avatar = new Avatar(); Glass glass = new Glass(); avatar.PickUp(glass); Fridge fridge = new Fridge(); avatar.DispenseBeerFrom(fridge).Into(glass); avatar.DispenseBeerFrom(fridge).Into(glass); }
public void Ensure_that_you_cannot_dispense_a_beverage_into_a_container_not_being_held() { Avatar avatar = new Avatar(); Fridge fridge = new Fridge(); avatar.DispenseBeerFrom(fridge).Into(new Glass()); }
public void Ensure_that_you_can_always_fill_a_partially_full_container() { Avatar avatar = new Avatar(); Glass glass = new Glass(); avatar.PickUp(glass); Fridge fridge1 = new Fridge(); fridge1.BeerRemaining = 2; avatar.DispenseBeerFrom(fridge1).Into(glass); Assert.AreEqual(0, fridge1.BeerRemaining); Fridge fridge2 = new Fridge(); avatar.DispenseBeerFrom(fridge2).Into(glass); Assert.AreEqual(452, fridge2.BeerRemaining); Assert.IsFalse(glass.IsEmpty); Assert.IsTrue(glass.IsFull); }
public static Fridge GetSamsung(string name) { Fridge fridge = new Fridge(name, new Coldstore(254, new Lamp(15)), new Refrigeratory(92)); return fridge; }
public static Fridge GetAtlant(string name) { Fridge fridge = new Fridge(name, new Coldstore(202, new Lamp(15)), new Refrigeratory(70)); return fridge; }
public void Ensure_that_you_cannot_fill_a_bag_of_holding_with_beer() { Avatar avatar = new Avatar(); BagOfHolding bag = new BagOfHolding(); avatar.PickUp(bag); Fridge fridge = new Fridge(); avatar.DispenseBeerFrom(fridge).Into(bag); }
public void loadFridge() { XmlTextReader xmlr = new XmlTextReader(FridgeFile); XmlSerializer xs = new XmlSerializer(typeof(Fridge)); fridge = (Fridge)xs.Deserialize(xmlr); }
public override bool SpecificTest(Sim a, Fridge target, bool isAutonomous, ref GreyedOutTooltipCallback greyedOutTooltipCallback) { /*if (target.FridgeInventory == null && target.LotCurrent != null && !target.LotCurrent.IsCommunityLot) { return false; } if (isAutonomous && a.SimDescription.IsFrankenstein) { return false; } if (ChosenRecipe != null && !ChosenRecipe.IsSnack) { Recipe.CanMakeFoodTestResult result = Food.CanMake(ChosenRecipe, true, true, Recipe.MealTime.DO_NOT_CHECK, Repetition, target.LotCurrent, a, Quantity, Cost, ObjectClickedOn); return Food.PrepareTestResultCheckAndGrayedOutPieMenuSet(a, ChosenRecipe, result, ref greyedOutTooltipCallback); } if (ChosenRecipe != null && ChosenRecipe.IsSnack) { return CommonMethods.PrepareTestResultCheckAndGrayedOutPieMenuSet(ChosenRecipe, a, ref greyedOutTooltipCallback); } return !target.InUse;*/ return base.SpecificTest(a, target, isAutonomous, ref greyedOutTooltipCallback) && (ChosenRecipe != null || a.IsNPC || ChooseRecipeRandomly(target.LotCurrent, a, Quantity, true) != null); }
/// <summary> /// Attempt to dispense a beverage from the fridge /// </summary> /// <param name="fridge">The fridge containing the beverage</param> /// <returns>An object used to complete the operation</returns> public DispenseBeerOperator DispenseBeerFrom(Fridge fridge) { return new DispenseBeerOperator(this, fridge); }
public override void AddInteractions(InteractionObjectPair iop, Sim sim, Fridge fridge, List<InteractionObjectPair> results) { /*if (sim == null) { return; } bool lotHasCounter = Food.LotHasUsableCounter(fridge.LotCurrent); bool lotHasStove = Food.LotHasUsableStove(fridge.LotCurrent); bool lotHasMicrowave = Food.LotHasUsableMicrowave(fridge.LotCurrent); bool lotHasGrill = Food.LotHasUsableGrill(fridge.LotCurrent); Lot lotCurrent = fridge.LotCurrent; if (lotCurrent == sim.LotHome || (lotCurrent.IsResidentialLot && sim.Household.IsGreetedOnLot(lotCurrent, ObjectGuid.InvalidObjectGuid))) { base.AddFoodPrepInteractions(iop, sim, results, null); } Food.StringIndices stringIndex; if (sim.HasTrait(TraitNames.PartyAnimal) && Party.IsInvolvedInAnyTypeOfParty(sim)) { stringIndex = Food.StringIndices.PartySnack; } else { if (sim.HasTrait(TraitNames.Evil)) { stringIndex = Food.StringIndices.EvilSnack; } else { if (sim.HasTrait(TraitNames.EnvironmentallyConscious)) { stringIndex = Food.StringIndices.OrganicSnack; } else { if (sim.HasTrait(TraitNames.Good)) { stringIndex = Food.StringIndices.GoodSnack; } else { if (sim.TraitManager.HasElement(TraitNames.Mooch) && lotCurrent != sim.LotHome) { stringIndex = Food.StringIndices.MoochSnack; } else { stringIndex = Food.StringIndices.HaveSnack; } } } } } string[] menuPath = new string[] { Food.GetString(stringIndex) + Localization.Ellipsis }; foreach (Recipe current in Recipe.Snacks) { if ((!current.CookingProcessData.UsesAMicrowave || !sim.SimDescription.ChildOrBelow) && (!(current.Key == "VampireJuice") || sim.SimDescription.IsVampire) && current.DoesLotHaveRightTech(lotHasCounter, lotHasStove, lotHasMicrowave, lotHasGrill, Recipe.MealQuantity.Single) == Recipe.CanMakeFoodTestResult.Pass) { InteractionObjectPair item = new InteractionObjectPair(Create(current.GenericName, current, menuPath, null, Recipe.MealDestination.SurfaceOrEat, Recipe.MealQuantity.Single, Recipe.MealRepetition.MakeOne, false, 0), iop.Target); results.Add(item); } }*/ base.AddInteractions(iop, sim, fridge, results); List<Ingredient> simIngredients = Recipe.GetCookableIngredients(sim.Inventory); List<Ingredient> lotIngredients = sim.Household != null && sim.Household.SharedFridgeInventory != null ? Recipe.GetCookableIngredients(sim.Household.SharedFridgeInventory.Inventory) : new List<Ingredient>(); List<Ingredient> list = null; for (int i = results.Count - 1; i >= 0; i--) { Fridge_Have.Definition definition = results[i].InteractionDefinition as Fridge_Have.Definition; if (definition == null || definition.ChosenRecipe == null || !definition.ChosenRecipe.IsSnack) { return; } if (definition.ChosenRecipe.BuildIngredientList(simIngredients, lotIngredients, ref list, ref list).Count > 0) { definition.Cost = -2147483648; } } }
public override bool Test(Sim a, Fridge target, bool isAutonomous, ref GreyedOutTooltipCallback greyedOutTooltipCallback) { return Party.IsHostAtAParty(a) && (!isAutonomous || target.LotCurrent.CountObjects<IPreparedFood>() <= 0u) && base.Test(a, target, isAutonomous, ref greyedOutTooltipCallback); }
public void Ensure_that_you_cannot_fill_a_frying_pan_with_beer() { Avatar avatar = new Avatar(); FryingPan pan = new FryingPan(); avatar.PickUp(pan); Fridge fridge = new Fridge(); avatar.DispenseBeerFrom(fridge).Into(pan); }