void Start() { GameObject ngr = GameObject.FindWithTag("Manager"); if (ngr) { _freezer = ngr.GetComponent <Freezer>(); _freezer.Reset(duration); } }
void Start() { //this.gameObject.GetComponent<SpriteRenderer>().sprite = frog; life = healthBar.GetLife(); healthBar.SetHealth(life); startPos = rb.position; GameObject ngr = GameObject.FindWithTag("Manager"); if (ngr) { _freezer = ngr.GetComponent <Freezer>(); _freezer.Reset(duration); } }
void Start() { gameTimer = this.gameObject.GetComponentInChildren <timer>(); this.gameObject.GetComponent <SpriteRenderer>().sprite = frog; life = 3; coin_counter = this.gameObject.GetComponentInChildren <coinCounter>(); if (playermovment.numclones == 0) { healthBar.SetMaxHealth(life); } GameObject ngr = GameObject.FindWithTag("Manager"); if (ngr) { _freezer = ngr.GetComponent <Freezer>(); _freezer.Reset(duration); } frogMove = this.gameObject.GetComponent <playermovment>(); levelText = GameObject.Find("game levels").GetComponent <text_announcments>(); }