public void FreezDown() { if (freezeLevel == FreezeLevels.Low) { return; } else if (freezeLevel == FreezeLevels.Middle) { freezeLevel = FreezeLevels.Low; } else if (freezeLevel == FreezeLevels.High) { freezeLevel = FreezeLevels.Middle; } else { freezeLevel = FreezeLevels.High; } InvokeEventStatusChanged(String.Format("{0}:\t \"{1}\" has changed the temperature to {2}.", this.GetType(), name, freezeLevel)); }
public void Reset() { freezeLevel = FreezeLevels.Low; InvokeEventStatusChanged(String.Format("{0}: \"{1}\" has reseted.", this.GetType(), name)); }