void IFreeze.Freeze(FreezeBuffer fb) { fb.Byte((byte)SerializationCode.P6how); fb.ObjRef(stable); fb.Byte((byte)(isComposed ? 2 : isComposing ? 1 : 0)); fb.String(rtype); fb.ObjRef(roleFactory); fb.ObjRef(subsetWhereThunk); fb.ObjRef(subsetFilter); // local_does not yet used fb.Int(lmethods.Count); // we do NOT save source position info here, it's only used // intra-unit foreach (MethodInfo mi in lmethods) { fb.String(mi.short_name); fb.String(mi.long_name); fb.ObjRef(mi.impl); fb.Byte(checked ((byte)mi.flags)); } fb.Int(local_attr.Count); foreach (AttrInfo ai in local_attr) { fb.String(ai.name); fb.ObjRef(ai.init); fb.Byte(checked ((byte)ai.flags)); fb.ObjRef(ai.type); } fb.Refs <STable>(superclasses); fb.Refs <STable>(mro); }
void IFreeze.Freeze(FreezeBuffer fb) { fb.Byte((byte) SerializationCode.AltInfo); fb.Ints(labels); fb.Refs(prefixes); fb.String(dba); }
public override void Freeze(FreezeBuffer fb) { fb.Byte((byte) SerializationCode.LADAny); fb.Refs(zyg); }
public override void Freeze(FreezeBuffer fb) { fb.Byte((byte) SerializationCode.LADSequence); fb.Refs(args); }