public override void DoAction(IEventArgs args) { if (values == null) { values = new List <ArgValue>(); } foreach (CommonGameAction function in args.Functions) { if (function.GetKey() == FreeUtil.ReplaceVar(key, args)) { GameFunc func = function.ToGameFunc(); checkArg(func); try { //long mem = GC.GetTotalMemory(false); func.Action(values, args); //Debug.LogFormat("call func {0}, args:{1}, memory:{2}", key, ToArgString(), GC.GetTotalMemory(false) - mem); if (FreeLog.IsEnable()) { FreeLog.CallFunc(string.Format("call func:{0}, args:{1}", key, ToArgString())); } } catch (Exception e) { FreeLog.Error("call func " + key + " failed.\n" + ExceptionUtil.GetExceptionContent(e), this); } break; } } }
public virtual void AddFreeBuf(FreeBuf buf, IEventArgs args) { string key = FreeUtil.ReplaceVar(buf.GetKey(), args); if (map.ContainsKey(key)) { FreeLog.Error("buf '" + key + "' 覆盖了原有的BUF", null); } this.map[key] = buf; }