private void bindTypes(MaterialI material, IDictionary values, List<MaterialFieldBinder> binders, string contentDirectory, Dictionary<string,string> fileExtOverrides, FoundBinderMethod handleFoundBinder) { if (binders == null) return; var materialType = material.GetType(); foreach (var binder in binders) { if (binder.MaterialName == material.Name && values.Contains(binder.InputID)) { #if WINRT var materialField = materialType.GetTypeInfo().GetDeclaredField(binder.ShaderMaterialFieldName); #else var materialField = materialType.GetField(binder.ShaderMaterialFieldName); #endif if (materialField == null) Debug.ThrowError("Model", "Shader material field name does not exist: " + binder.ShaderMaterialFieldName); if (handleFoundBinder != null) handleFoundBinder(material, materialField, values, binder, contentDirectory, fileExtOverrides); } } }
private void bindTypes(MaterialI material, IDictionary values, List <MaterialFieldBinder> binders, string contentDirectory, Dictionary <string, string> fileExtOverrides, FoundBinderMethod handleFoundBinder) { if (binders == null) { return; } var materialType = material.GetType(); foreach (var binder in binders) { if (binder.MaterialName == material.Name && values.Contains(binder.InputID)) { #if WINRT var materialField = materialType.GetTypeInfo().GetDeclaredField(binder.ShaderMaterialFieldName); #else var materialField = materialType.GetField(binder.ShaderMaterialFieldName); #endif if (materialField == null) { Debug.ThrowError("Model", "Shader material field name does not exist: " + binder.ShaderMaterialFieldName); } if (handleFoundBinder != null) { handleFoundBinder(material, materialField, values, binder, contentDirectory, fileExtOverrides); } } } }