public void Should_Change_Position_West_When_ForwardInstruction_Moves() { int move = 1; int xPos = 5; Orientation orientation = Orientation.West; ShipPosition position = new ShipPosition(xPos, 5, orientation); ForwardInstruction instruction = new ForwardInstruction(move, topRight, bottomLeft); //test ShipPosition actual = instruction.Move(position); //assert Assert.AreEqual(orientation, actual.Orientation, "orientation should not have moved"); Assert.AreEqual(xPos - 1, actual.X, "ship should have moved x corordinate"); Assert.AreEqual(position.Y, actual.Y, "ship should not have moved y corordinate"); Assert.AreEqual(false, actual.Lost, "ship should not be lost"); }
public void Should_Mark_As_Lost_When_ForwardInstruction_Moves_West_Over_Boarder() { int move = 1; int xPos = bottomLeft.X; Orientation orientation = Orientation.West; ShipPosition position = new ShipPosition(xPos, 5, orientation); ForwardInstruction instruction = new ForwardInstruction(move, topRight, bottomLeft); //test ShipPosition actual = instruction.Move(position); //assert Assert.AreEqual(orientation, actual.Orientation, "orientation should not have moved"); Assert.AreEqual(position.X, actual.X, "ship should not have moved x corordinate"); Assert.AreEqual(position.Y, actual.Y, "ship should not have moved x corordinate"); Assert.AreEqual(true, actual.Lost, "ship should not be lost"); }