예제 #1
0
 public static void OfficialCafeId(OfficialCafeIdDelegate callback)
 {
     Log.Debug("[ForumGuild] OfficialCafeId");
     ForumGuildImpl.OfficialCafeId(callback);
 }
예제 #2
0
 public static void DeleteGameCharacter(string characterId, DeleteGameCharacterDelegate callback)
 {
     Log.Debug("[ForumGuild] DeleteGameCharacter");
     ForumGuildImpl.DeleteGameCharacter(characterId, callback);
 }
예제 #3
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 public static void RequestGameCharacter(string characterID, RequestGameCharacterDelegate callback)
 {
     Log.Debug("[ForumGuild] RequestGameCharacter");
     ForumGuildImpl.RequestGameCharacter(characterID, callback);
 }
예제 #4
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 public static void CloseGuild(string guildId, string characterId, CloseGuildDelegate callback)
 {
     Log.Debug("[ForumGuild] CloseGuild");
     ForumGuildImpl.CloseGuild(guildId, characterId, callback);
 }
예제 #5
0
 public static void UpdateGameCharacter(ForumCharacterParameter forumCharacterParameter, UpdateGameCharacterDelegate callback)
 {
     Log.Debug("[ForumGuild] UpdateGameCharacter");
     ForumGuildImpl.UpdateGameCharacter(forumCharacterParameter.ToJsonString(), callback);
 }
예제 #6
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 public static void CreateGuild(ForumGuildParameter forumGuildParameter, CreateGuildDelegate callback)
 {
     Log.Debug("[ForumGuild] CreateGuild");
     ForumGuildImpl.CreateGuild(forumGuildParameter.ToJsonString(), callback);
 }
예제 #7
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 public static void UpdateGuild(ForumGuildParameter forumGuildParameter, UpdateGuildInfoDelegate callback)
 {
     Log.Debug("[ForumGuild] CheckConnectionAccount");
     ForumGuildImpl.UpdateGuild(forumGuildParameter.ToJsonString(), callback);
 }
예제 #8
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 public static void WithdrawGuildMember(string guildId, string characterId, int guildMemberCount, WithdrawUserDelegate callback)
 {
     Log.Debug("[ForumGuild] WithdrawGuildMember");
     ForumGuildImpl.WithdrawGuildMember(guildId, characterId, guildMemberCount, callback);
 }
예제 #9
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 public static void CheckGuildExistence(string guildId, CheckGuildExistenceDelegate callback)
 {
     Log.Debug("[ForumGuild] CheckGuildExistence");
     ForumGuildImpl.CheckGuildExistence(guildId, callback);
 }
예제 #10
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 public static void CreateGuildMember(ForumCharacterParameter forumCharacterParameter, int guildMemberCount, CreateGuildMemberDelegate callback)
 {
     Log.Debug("[ForumGuild] CreateGuildMember");
     ForumGuildImpl.CreateGuildMember(forumCharacterParameter.ToJsonString(), guildMemberCount, callback);
 }
예제 #11
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 public static void RequestGamePlayer(RequestGamePlayerDelegate callback)
 {
     Log.Debug("[ForumGuild] RequestGamePlayer");
     ForumGuildImpl.RequestGamePlayer(callback);
 }
예제 #12
0
 public static void CreateGamePlayer(ForumPlayerParameter forumPlayerParameter, CreateGamePlayerDelegate callback)
 {
     Log.Debug("[ForumGuild] CreateGamePlayer");
     ForumGuildImpl.CreateGamePlayer(forumPlayerParameter.ToJsonString(), callback);
 }
예제 #13
0
 public static void CreateGuildArticle(string guildId, ForumArticleParameter forumArticleParameter, CreateArticleDelegate callback)
 {
     Log.Debug("[ForumGuild] CreateGuildArticle");
     ForumGuildImpl.CreateGuildArticle(guildId, forumArticleParameter.ToJsonString(), callback);
 }
예제 #14
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 public static void IsNews(ForumCommunityType forumCommunityType, string characterId, IsNewsDelegate callback)
 {
     Log.Debug("[ForumGuild] IsNews");
     ForumGuildImpl.IsNews(forumCommunityType, characterId, callback);
 }