private void Troca_Tick(object sender, EventArgs e) { Thread thread = new Thread(TrocaDePoke.VerificarMorto); if (Setting.verificandopoke == false) { thread.Start(); Setting.verificandopoke = true; if (f == 0) { Thread.Sleep(3000); } f = 1; } if (Setting.PlayerOnScreen == true) { Setting.Kill = true; Troca.Stop(); Run.Stop(); bStart.BackColor = Color.Red; FormsV.playSound("alarm.wav"); if (Setting.CaveChat == 1 || Setting.CavePlayer == 1) { if (Setting.LoggedIn = true && Setting.PodeUsarCaveBot == 1) { CaveBot caveBot = new CaveBot(); caveBot.Show(); caveBot.button2_Click(sender, e); caveBot.Hide(); } } } }
private void bConfig_Click(object sender, EventArgs e) { Configuracao configuracao = new Configuracao(); if (FormsV.CheckOpened("Configuracao")) { configuracao.Close(); } else { configuracao.Show(); } }
private void bCave_Click(object sender, EventArgs e) { CaveBot cavebot = new CaveBot(); if (FormsV.CheckOpened("CaveBot")) { cavebot.Close(); } else { if (Setting.PodeUsarCaveBot == 1) { cavebot.Show(); } else { MessageBox.Show("Função Bloqueada!"); } } }
public static void CheckChat() { show = false; for (int i = Setting.ChatEsquerdaX; i < Setting.ChatDireitaX; i++) { string color = getpixel.GrabPixel(i, Setting.ChatY); if (color == "5592575" && show == false) { FormsV.playSound("chat.wav"); show = true; } } if (show == true) { if (Setting.ChatStop == 1 || Setting.CaveChat == 1) { Setting.PlayerOnScreen = true; Setting.Kill = true; } } }
private void Run_Tick(object sender, EventArgs e) { if (Setting.Pescar == 1 && Setting.PescarSemParar == 1) { Thread thread2 = new Thread(pescar); if (Pescando == false) { thread2.Start(); } Pescando = true; } Thread thread = new Thread(start); if (Setting.Running) { Setting.Running = false; thread.Start(); } if (Setting.PlayerOnScreen == true) { Setting.Kill = true; Run.Stop(); Troca.Stop(); bStart.BackColor = Color.Red; FormsV.playSound("alarm.wav"); if (Setting.CaveChat == 1 || Setting.CavePlayer == 1) { if (Setting.LoggedIn = true && Setting.PodeUsarCaveBot == 1) { CaveBot caveBot = new CaveBot(); caveBot.Show(); caveBot.button2_Click(sender, e); caveBot.Hide(); } } } //Thread.Sleep(200); }