private void Start() { ForestBuilder = GetComponent <ForestBuilder>(); BuildAdjacentTiles(true); //Reposition controller above ground: Vector3 startPos = controller.transform.position; startPos.y = ForestBuilder.GetGroundHeight(0f, 0f) + 2f; controller.transform.position = startPos; }
void Start() { Instance = this; Builder = GetComponent <ForestBuilder>(); BuildAdjacentTiles(); // Reposition controller above ground Vector3 startPos = Controller.transform.position; startPos.y = Builder.GetGroundHeight(0, 0) + 2f; Controller.transform.position = startPos; }