private void OnForcePlayed(ForcePlayEventArgs eventArgs) { if (ForcePlayed != null) { this.ForcePlayed(this, eventArgs); } }
private void ViewModel_ForcePlayed(object sender, ForcePlayEventArgs e) { OnForcePlayed(e); }
private void OnForcePlayed(ForcePlayEventArgs eventArgs) { if (ForcePlayed != null) { this.ForcePlayed(this, eventArgs); } }
private void ViewModel_ForcePlayed(object sender, ForcePlayEventArgs e) { OnForcePlayed(e); }