public void HideVisualEffect(NodeRemoveEvent e, ForceFieldEffectInstanceNode fieldEffectNode) { fieldEffectNode.effectInstance.GameObject.GetComponent <ForceFieldEffect>().Hide(); }
public void InitForceFieldColorForDm(NodeAddedEvent e, SelfDmBattleUserNode selfUser, [JoinByUser] SingleNode <TankComponent> tank, [Combine] ForceFieldEffectInstanceNode forceField) { if (!tank.Entity.IsSameGroup <TankGroupComponent>(forceField.Entity)) { forceField.effectInstance.GameObject.GetComponent <ForceFieldEffect>().SwitchToEnemyView(); } }