void OnCollisionEnter2D(Collision2D coll) { if (coll.gameObject.tag == "food") { FoodController collController = coll.gameObject.GetComponent <FoodController>(); food += collController.GetFood() * foodMultiplier; collController.DestroyModel(); } }
private void OnContact(FoodController food) { try { model.nutrition -= (-model.herb / 10 * .5f + .5f) * Time.deltaTime * gameController.nutritionAdjustment + (float)model.ouputs[2] * .5f; model.nutrition += (-model.herb / 10 * .5f + .5f) * Time.deltaTime * gameController.nutritionAdjustment + (float)model.ouputs[2] * .5f; } catch (ArgumentOutOfRangeException) { Vector3 location = transform.position; transform.position = new Vector3(UnityEngine.Random.Range(location.x - 5, location.x + 5), UnityEngine.Random.Range(location.y - 5, location.y + 5)); return; } if (model.foodPref == FoodType.Herb) { if (food.Model.type == FoodType.Herb) { model.nutrition += (model.herb / 10 * .5f + .5f) * Time.deltaTime * 2 * gameController.nutritionAdjustment - (float)model.ouputs[2] * .5f; } else if (food.Model.type == FoodType.Omni) { model.nutrition += (model.omni / 10 * .5f + .5f) * Time.deltaTime * gameController.nutritionAdjustment - (float)model.ouputs[2] * .3f; } else { model.nutrition -= (-model.carni / 10 * .5f + .5f) * Time.deltaTime * 2 * gameController.nutritionAdjustment + (float)model.ouputs[2] * .5f; } } else if (model.foodPref == FoodType.Omni) { if (food.Model.type == FoodType.Herb) { model.nutrition -= (-model.herb / 10 * .5f + .5f) * Time.deltaTime * gameController.nutritionAdjustment + (float)model.ouputs[2] * .5f; } else if (food.Model.type == FoodType.Omni) { model.nutrition += (model.omni / 10 * .5f + .5f) * Time.deltaTime * 2 * gameController.nutritionAdjustment - (float)model.ouputs[2] * .5f; } else { model.nutrition += (model.carni / 10 * .5f + .5f) * Time.deltaTime * .5f * gameController.nutritionAdjustment - (float)model.ouputs[2] * .5f; } } else if (model.foodPref == FoodType.Carni) { if (food.Model.type == FoodType.Herb) { model.nutrition -= (-model.herb / 10 * .5f + .5f) * Time.deltaTime * 2 * gameController.nutritionAdjustment + (float)model.ouputs[2] * .5f; } else if (food.Model.type == FoodType.Omni) { model.nutrition -= (-model.omni / 10 * .5f + .5f) * Time.deltaTime * gameController.nutritionAdjustment - (float)model.ouputs[2] * .5f; } else { model.nutrition += (model.carni / 10 * .5f + .5f) * Time.deltaTime * gameController.nutritionAdjustment - (float)model.ouputs[2] * .5f; } } food.DestroyModel(); }