예제 #1
0
    void Awake()
    {
        if (Holder == null)
        {
            Holder = Resources.Load <FontHolder> ("ArialFontHolder");
        }
        GameObject textSubObject = new GameObject("text");

        textSubObject.transform.SetParent(this.transform);
        text       = textSubObject.AddComponent <Text> ();
        text.font  = Holder.Font;
        text.color = Color.white;
        Layout     = textSubObject.AddComponent <LayoutElement> ();
    }
예제 #2
0
 internal Context(FontHolder fonts, InputListener input)
 {
     Fonts = fonts;
     Input = input;
 }