internal static void InvokeTextureRebuilt_Internal(Font font) { Action <Font> expr_06 = Font.textureRebuilt; if (expr_06 != null) { expr_06(font); } Font.FontTextureRebuildCallback expr_19 = font.m_FontTextureRebuildCallback; if (expr_19 != null) { expr_19(); } }
public void Clear() { bitmapFont = null; dynamicFont = null; textureRebuildCallback_ = null; }
public UIFont() { m_FontChangedCallback = new Font.FontTextureRebuildCallback(OnFontChanged); }