void Awake() { module = transform.GetModuleRoot(); movement = module.Require <FollowsTarget>(); axis = module.Require <UsesAxisInput>(); buttons = module.Require <UsesButtonInput>(); }
public void ItFollowsATarget__MToTheLeft(float distance) { it = transform.Require <FollowsTarget>(); it.target = transform.position + Vector3.left * distance; }