public override bool test(FollowMesh follow) { if ((follow.getDragonNode(follow.RedDragon) == 177) && follow.canbeupdated == true) { return(true); } return(false); }
public override void run(FollowMesh follow) { follow.end = 131; follow.Go(follow.SmallDragon); }
public abstract void run(FollowMesh follow);
public abstract bool test(FollowMesh follow);
public override void run(FollowMesh follow) { follow.SmallDragon.transform.rotation = Quaternion.Slerp(follow.SmallDragon.transform.rotation, Quaternion.LookRotation(follow.Ball.transform.position - follow.SmallDragon.transform.position), 0.04F); follow.SmallDragon.GetComponent <Jump>().executejump = true; }