public void Setup()
        {
            folderizerAudio = new FolderizerLib.Audio.FolderizerAudio();

            DeleteBasePath();
            PopulateBasePath();

            DeleteMountingPath();

            folderizerAudio.BasePath = TestPaths.ValidBasePath;
        }
 public void Setup()
 {
     audioFolderizer = new FolderizerLib.Audio.FolderizerAudio();
 }