public FolderListFragmentAdapter(Context context) { li = LayoutInflater.From(context); cont = context; folders = FolderStorage.GetInstance(); folders.SetNotifier(NotifyItemChanged); }
public SoundActivityFragmentHolder(int index) { if (index != -1) { folder = FolderStorage.GetInstance()[index]; } }
public void CheckItem(FolderStorage item) { Debug.Log("clar"); checkNotes.Remove(item); SaveJSONdata(); Destroy(item.gameObject); Comp.SetTrigger("s"); }
/// <summary> /// 列出所有文件、文件夹 /// </summary> public async void AllFileFolder() { var fileFolder = await FolderStorage.GetItemsAsync(); foreach (var temp in fileFolder) { if (temp.IsOfType(StorageItemTypes.File)) { } else if (temp.IsOfType(StorageItemTypes.Folder)) { } } }
private void CompareWithLocal(byte[] buffer, long actualStart, long actualEnd) { FolderStorage storage = new FolderStorage(); storage = new FolderStorage(); storage.Config = new StorageTypeElement { Folder = "~/App_Data" }; byte[] initialBuffer = storage.Read("sample.mp4", actualStart, actualEnd); if (!ArraysEqual(buffer, initialBuffer)) { throw new Exception("not equals"); } }
void CreateCheckNoteItem(string name, int icona, int index) { GameObject item = Instantiate(NotePrefab); item.transform.SetParent(content); item.transform.localPosition = new Vector3(transform.position.x, transform.position.y, 0); item.transform.localScale = new Vector3(1, 1, 1); FolderStorage itemObject = item.GetComponent <FolderStorage>(); itemObject.SetObjecInfo2(name, icona, index); checkNotes.Add(itemObject); FolderStorage temp = itemObject; itemObject.completer.onClick.AddListener(delegate { CheckItem(temp); }); SaveJSONdata(); }
public override int GetHashCode() { return(FolderStorage?.GetHashCode() ?? 0); }