private void Move(Vector2 direction) { flyer.FlyTo(direction, movespeed); }
private void Move() { flyer.FlyTo((player.transform.position - transform.position + new Vector3(0f, 0.5f, 0f)).normalized, movespeed); }
private void Move(Vector2 direction) { flyer.FlyTo(direction, movespeed); }
private void Move() { flyer.FlyTo((player.transform.position - transform.position + new Vector3(0f, 0.5f, 0f)).normalized, movespeed); }