/// <summary> /// The main update function. /// </summary> override public void update() { if (FlxG.debug && FlxG.keys.justPressed(Keys.D2)) { Globals.canSkip = true; } if (FlxG.debug && FlxG.keys.justPressed(Keys.D4)) { Globals.hole = 19; for (int i = 0; i < 18; i++) { Globals.scoreCard.Add(0); } } if (FlxG.keys.justPressed(Keys.B)) { FlxG.showBounds = !FlxG.showBounds; } lee.soundState = sound.getState(); //------------------------------------------------------------------ //Console.WriteLine(sound.getName()); if (state == GameState.Introduction) { } if (Globals.ACTIONJUSTPRESSED) { activator.visible = false; } if (sound.getState() == SoundState.Stopped || Globals.hole > 1 || Globals.canSkip) { if (Globals.ACTIONJUSTPRESSED) { everyAction(); } if (FlxControl.LEFTJUSTPRESSED) { FlxG.play("putt/sfx/blip"); selected--; if (selected < 0) { selected = 0; } } if (FlxControl.RIGHTJUSTPRESSED || (FlxG.mouse.justPressed() && FlxG.mouse.x < (FlxG.width / 4) * 3)) { FlxG.play("putt/sfx/blip"); selected++; } framesElapsed++; if (state == GameState.Introduction) { chooseIntroduction(); } else if (state == GameState.ChooseClub) { chooseClub(); } else if (state == GameState.ChooseForce) { chooseForce(); } else if (state == GameState.Swing) { chooseSwing(); } else if (state == GameState.Power) { choosePower(); } else if (state == GameState.BallInPlay) { ballInPlay(); } else if (state == GameState.BallEnded) { ballEnded(); } else if (state == GameState.PlayAgain) { choosePlayAgain(); } else if (state == GameState.Reset) { chooseReset(); } } else { } //Console.WriteLine(rollTiles.getTile((int)(ball.x / 8),(int)(ball.y / 8)).ToString() ); int tile = rollTiles.getTile((int)(ball.x / 8), (int)(ball.y / 8)); if (tile != -1) { ball.adjustSpeedForTile(tile); } base.update(); }
override public void update() { //Toggle the bounding box visibility if (FlxG.keys.justPressed(Microsoft.Xna.Framework.Input.Keys.B)) { FlxG.showBounds = !FlxG.showBounds; } if (FlxG.mouse.pressedRightButton()) { tiles.setTile((int)FlxG.mouse.x / 16, (int)FlxG.mouse.y / 16, 0, true); } if (FlxG.mouse.pressedLeftButton()) { tiles.setTile((int)FlxG.mouse.x / 16, (int)FlxG.mouse.y / 16, 1, true); } int tile = tiles.getTile((int)FlxG.mouse.x / 16, (int)FlxG.mouse.y / 16); FlxG.setHudTextScale(1, 3); FlxG.setHudText(1, "The tile index you are hovering over is: " + tile.ToString()); base.update(); //Put the collide after base.update() to avoid flickering. FlxU.collide(spaceShip, tiles); int velValue = 500; if (FlxG.keys.A) { spaceShip.velocity.X = velValue * -1; } else if (FlxG.keys.D) { spaceShip.velocity.X = velValue; } else if (FlxG.keys.W) { spaceShip.velocity.Y = velValue * -1; } else if (FlxG.keys.S) { spaceShip.velocity.Y = velValue; } if (FlxG.keys.Z) { spaceShip.angle -= 5; } else if (FlxG.keys.X) { spaceShip.angle += 5; } else if (FlxG.keys.SPACE) { spaceShip.thrust = 500; } else if (FlxG.keys.L) { spaceShip.play("Transform"); //FlxG.bloom.Visible = true; } else { spaceShip.thrust = 0; } }