예제 #1
0
 void Start()
 {
     //get all components
     fl   = floater.GetComponent <Floater>();
     fh   = floater.GetComponent <FloaterHinge>();
     flRb = floater.GetComponent <Rigidbody>();
     line = linestart.GetComponent <Line>();
     reel = GetComponent <ReelIn>();
     mc   = GetComponent <MouseControl>();
     //initialize start state
     EnableHinge();
 }
예제 #2
0
    void Start()
    {
        rb = GetComponent <Rigidbody>();
        fh = GetComponent <FloaterHinge>();
//pc = pole.GetComponent<PoleControl>();
    }