private static void PrintSecondTaskFloat() { var sequenceLength = 100; var floatSequence = new FloatSequence(0.01f); var alteredFloatSequence = new AlteredFloatSequence(0.01f); floatSequence.SetNextResults(sequenceLength); alteredFloatSequence.SetNextResults(sequenceLength); var floatResults = floatSequence.GetResults(); var alteredFloatResults = alteredFloatSequence.GetResults(); Console.Out.WriteLine("Results:\n[Index] [Float] [AlteredFloat] [Difference]"); for (int i = 0; i < sequenceLength; i++) { Console.Out.WriteLine( $"{i}: {floatResults[i]}, {alteredFloatResults[i]}, {floatResults[i] - alteredFloatResults[i]}"); } }
private static void PrintFirstTask() { var sequenceLength = 100; var floatSequence = new FloatSequence(0.01f); var alteredFloatSequence = new AlteredFloatSequence(0.01f); var doubleSequence = new DoubleSequence(0.01d); var alteredDoubleSequence = new DoubleSequence(0.01d); floatSequence.SetNextResults(sequenceLength); doubleSequence.SetNextResults(sequenceLength); alteredFloatSequence.SetNextResults(sequenceLength); alteredDoubleSequence.SetNextResults(sequenceLength); var floatResults = floatSequence.GetResults(); var doubleResults = doubleSequence.GetResults(); Console.Out.WriteLine("Results:\n[Index] [Float] [Double] [Difference]"); for (int i = 0; i < sequenceLength; i++) { Console.Out.WriteLine( $"{i}: {floatResults[i]}, {doubleResults[i]}, {floatResults[i] - doubleResults[i]}"); } }