/// <summary> /// UEvent数据写入无返回值字典 /// </summary> /// <param name="float">UEvent</param> /// <param name="key">键</param> public void PutUEventInVoidDic(FloatEvent @float, string key) { @float.PutInDic(key); }
/// <summary> /// UEvent数据写入无返回值字典 /// </summary> /// <param name="float">UEvent</param> public void PutUEventInVoidDic(FloatEvent @float) { @float.PutInDic(); }