예제 #1
0
 private void Update()
 {
     if (_isGrown)
     {
         float direction = _flipHandler.GetDirection();
         _shooter.Shoot(direction);
     }
 }
예제 #2
0
    private void Atack(out float movementMagnitude)
    {
        float direction = _flipHandler.GetDirection();

        _mover.Move(direction, out movementMagnitude);
    }