예제 #1
0
        /// <summary>
        /// コンストラクタ
        /// </summary>
        public ShogiObject()
        {
            this.renderer            = new FlintSharpEx.GLRenderer(this);
            ParticleRenderer         = this.renderer;
            Color                    = Color.White;
            this.needToUpdateTexture = false;

            AddPropertyChangedHandler("ImageUri",
                                      (_, __) => this.needToUpdateTexture = true);
            AddPropertyChangedHandler("AnimationImageIndex",
                                      (_, __) => this.needToUpdateTexture = true);
        }
예제 #2
0
        /// <summary>
        /// コンストラクタ
        /// </summary>
        public ShogiObject()
        {
            this.renderer = new FlintSharpEx.GLRenderer(this);
            ParticleRenderer = this.renderer;
            Color = Color.White;
            this.needToUpdateTexture = false;

            AddPropertyChangedHandler("ImageUri",
                (_, __) => this.needToUpdateTexture = true);
            AddPropertyChangedHandler("AnimationImageIndex",
                (_, __) => this.needToUpdateTexture = true);
        }