/// <summary> /// コンストラクタ /// </summary> public ShogiObject() { this.renderer = new FlintSharpEx.GLRenderer(this); ParticleRenderer = this.renderer; Color = Color.White; this.needToUpdateTexture = false; AddPropertyChangedHandler("ImageUri", (_, __) => this.needToUpdateTexture = true); AddPropertyChangedHandler("AnimationImageIndex", (_, __) => this.needToUpdateTexture = true); }
/// <summary> /// コンストラクタ /// </summary> public ShogiObject() { this.renderer = new FlintSharpEx.GLRenderer(this); ParticleRenderer = this.renderer; Color = Color.White; this.needToUpdateTexture = false; AddPropertyChangedHandler("ImageUri", (_, __) => this.needToUpdateTexture = true); AddPropertyChangedHandler("AnimationImageIndex", (_, __) => this.needToUpdateTexture = true); }